Small thing for your OCD players. Either change the times so that they are not all pure *4 longer than the previous levels (so that the starting times can not be aligned such that all the bars cash out at the same 'tick') or add a 'delay until next time the next higher level starts' button so that OCD players can watch all the money come in all at the same time.
Also small thing, but but change the font for numbers to a fixed width font, so that the numbers are not jumping back and forth on the screen, but changing in place. It's hard to judge what the account is reading when it's dancing so spazztastically.
The graphics are nice, but they are threatening to burn a way to china . . . via my hips. . . can you add a graphics option to turn down/off the animation/transparency/complex weapon orb arcs/ block crashing glitter. . . Thanks
"Epic Saga Of Tribute" events really can be improved by adding a button to 'go to garrison now', and instead of showing just 'alive / dead' show the probability of dieing before the next tribute so I don't need to go check EVERY time it's getting close.
Slight Problem, I grinded so much that I leveled up too much to get stout spears as loot from random drops, net result I can't progress on the game... Opps.
Loading problem ? seams when I attempt to load it gets stuck on "yo
connecting to kongregate...
loaded api
connected to kongregate
username acquired: polyglot
attempting to save new game...saved new enabled game!"
Even when there should be no new game...
ok . . . monsters need to level slightly less quickly, or leveling amour's got to do a bit better when leveling . . . Current gear is level 10, it would need to be level 19 to beat the next level of beast that drops gear... and it's replacement would need be to level 13 or 14 to beat it. . . that's crazy.
Can you marry multiple women? I just talked to one and only one, but giving flowers to another girl does that reduce the 'friendship' score for all the other girls?
4200 bloops in 12 minutes(stage 3 -5, all but one balloon), Call it 10 minutes for easy math(and become my computer is not the fastest).
30k bloops costs $25, or you are hoping people will pay $3.50/hour to NOT play your game (there are cheaper ways to not play a game).
Just adding up the costs for the last two levels of every weapon and tech(epic weapon and final weapon) comes to just over 550,000 bloops, so probably 600,000 bloops for all techs and weapons. that is 143 repeats of the highest bloop paying run, or just under 24 solid hours doing the same level again and again and again with almost 0 variation between levels and no progress after the say 10th hour.
Doing each level once would be about 2 hours. (4 stages 5 levels each, 6 minutes each). so the ratio of grind time to play time. 24/2 or a 12:1.
All this to say. . . Way too much GRINDING.
Armour needs to let some damage threw. Say Armor of 300, hit for 100 might do 5 damage to body and 95 damage to the armor. Some types of armor let in less damage, some weapons bypass armor better. As is the healing spells are pointless, you don't get injured until you're armor is completely gone, at which point healing is pointless because you can't keep up with damage.
I updated the game so this should now be fixed! :)