Needs another Upgradable, Surveys:
Survey overview : press a button Overly ground with a filter showing amount of gold present.
every time a bomb is exploded update filter,
Upgradable Survey size : starts one square, upgradable to cross then box, ... up to a circle 5 in radius.
Update survey precision : stars only with only ''good'' ''bad'' improves to kg of gold shown at bottom corner of box.
The Colour of the explosion hole should give some indication of potential gold remaining, streaks with gold for Excellent, flakes for 'good' black for bad.
Trying to remember 15 explosion sites. . . .not fun.
||R|1,451,136,-44,1,603,267,-48,1,239,453,-36,1,138,280,-36|p,266,353,1,0,p,463,243,1,0,p,638,204,1,0,p,646,149,1,0,p,623,99,1,0,p,571,72,1,0,p,93,331,1,0,p,80,377,1,0,p,91,421,1,0,p,128,455,1,0|387,323,116,56,98,20,p,85,124,65,27,555,163,129,153,0,0,p,124,0,0,17,157,382,100,255,93,0,p,229,102,2,8|106.3|413.15|62|348||
8 Minute long orbit, no joke, LONG LONG LONG orbit.
For the next update, Archers need a different AI then all the other units. All other units approach an enemy that comes within range, which is fine, Archers need to back up or hold their ground. Moving towards an enemy is just SO SO wrong.
other then that, good game
Final boss isn't that bad, Max everything, of course, then
1. keep your arrows on him/her.
2. send out hobbits continuously, they cost nothing, and stop the creature from advancing
3. Save up for angles whenever one is close to being replaceable
4. Send golems between angles. (they take a few hits give a few hits)
5. dragons can be nice but at half the cost of an angle, your normally better off saving up. . . use them, but use them sparingly
turret tower, and upgrade it.
Then spending as little as possible on other stuff research more money / trade cart, (after building lab.)
And THEN build a hotel and get a hero(flying i found was best for picking up stuff)
Hero will keep the waves at bay, build up enough money to upgrade temple again, upgrade money again, then upgrade things that reduce costs and make more blessing.
then build fire and Lightning towers and upgrade them
If you can get 2 lightning and 2 fire, you'll probably win the game (50 waves) just keep researching and upgrading to max whenever you can.
Good game, 4/5 but needs some fine-tuning.
A quick guide to win a map
Step 1:
buy market, upgrade it, buy extra cart and upgrade your temple *or you'll never have the chance*
One well placed arrow tower will take care of waves 1 and 2.
High level towers are MUCH better then low level, Upgrade first arrow tower build a
My conclusion:
Early game WAY to hard, had to restart some 5 times to get past the peak
Late game WAY to easy.
Needs more time between waves (to help in early game)
Less strict placement (Had buildings i couldn't build at the end because of lack of 'space' or 'was too far away?!?!'[was in the same area])
Some kind of heads up where you can and can't build a given building.
Late game none useless heroes, (by the end i had my 'hero' hide only coming out to collect dropped stuff.)
to make end game harder :
Late game gigantic black dragons do less damage but are immune to 'stop' from lightning tower.
Multi major baddies, Black dragon + catapult combos.
Also dragons and such should have less range, so that they can't stay outside firing range, that was the only time i lost any towers. . .
Best wishes all
Goodmorning all, to 9mine
I would be willing to do a first pass to correct your English if you want, do you have a collected text file?
If you want, how would you like me to send the corrections??
Bestwishes.
Poly