What's this?! A puzzle game that's intuitive and doesn't rely on bullsh*t "how the hell was I supposed to figure that out" puzzles to give the player a challenge? Unheard of!
I see a Dragon in the dungeon map. "Cool, let's go kill it.", I think. I select Shapeshifter, in hopes of unlocking something by transforming myself, and I polymorph the dragon into a Turkey and myself into a Sorcerer. "Wow, so much for that epic battle..."
It'd be nice if regular items stacked like quest items did. So that instead of my inventory being "Chipped Stone Coin, Chipped Stone Coin, Small Jasper, Animated Sword Blade, Animated Sword Blade, Retriever Screwdriver, Chipped Clay Coin, Robot Arm, Golem Head, Golem Head, Robot Arm, Snail Glue", it's "Chipped Stone Coin (2), Small Jasper, Animated Sword Blade (2), Retriever Screwdriver, Chipped Clay Coin, Robot Arm (2), Golem Head (2)".
Centipede Brain? My character killed a centipede and his first thought was to tear out its brain and shove it in his pocket? And the shops are paying him for this crap?!