I seem to have gotten glitched on my champion memory thing. I have enough memory gems but the summon button won't light up to clickable. It says "Round 1 complete!".
I found an annoyance. When I am able to access the last (biggest) conjuring spells, and I have auto conjure purchased, sometimes the AI will try to buy one which takes ages to complete, and I don't want it to buy that one. There's no way AFAICS to tell it not to buy it. I try to remove the points from it but the AI just adds them back again.
This is a fun little game. It needs a few things added in and then it'll be really good. What is missing, mainly, are some helpful interface elements to assist in reviewing and finding kitties in various places without having to click many times into and out of every room, as well as visual indicators of which rooms/options have upgrades available/ready vs. which ones are all done upgrading.
I have a cat in the workroom, but zero production from it for the past 8 hours. What gives? I can't select it or do anything to it... how do I make that cat do something?
My mouse pointer becomes ............................. super .......................... incredibly ................................. slow ......................................... when ........................................... it .................................. goes .......................................... into ................................................... the ......................................... game .................................................... window. Then when it leaves the game window, it's normal again.
Different colored rocks for different magnitudes of currency = OK, but we need some practical way of telling what they are each worth. Also, I'm now waiting many, many hours for anything I can do. All 5 characters are bought, along with the first 100-point item and all the cheaper ones. I don't know how to speed anything up at this point other than purchasing stuff with Kreds. Is that the idea?
Hey Sam. Thanks for the feedback. Try out the latest update, there was a lot of rescaling and retooling of some things. If you still feel something can be done, let me know :)
Closing... and I just started playing. Ah well... it is a nice game, albeit with some things in need of tweaking. Great foundation. Sorry it didn't stick.
This is a neat game but there are too many intricacies in need of discovery before we can be competitive. Put the other way around, there are too many ways to innocently mis-invest. Reading just the beginner pages of the wikia, I'm prompted to just stop playing. That's sad, because it's got a ton of potential and the look is really slick.
The upgrades screens are really confusing. There is no visual (graphical) indication of what anything is or does or how it relates to anything else. All the info is verbal. Please consider adding in graphical aspects to these screens to aid us in understanding what we're seeing there.
So the tooltips explaining doesn't help but a picture will? The art assets won't be added until the game is almost completed. This is the first time I've ever heard that pictures > sentences.
YES!