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PsychoCola's Comments

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Ancient Powers

Play Ancient Powers

Jan. 17, 2011

Rating: -8

Alright, WHATEVER. First you put GRINDING in a metroidvania game, then you make me read the comments to figure out how to unfreeze that dude (yeah, it makes sense, kind of, but how many players will even realize on their first playthrough that you CAN lower damage to 0? RPGs rarely let you lower a skill below baseline, especially to 0!), then a bunch of boring jumping/freezing puzzles later, I finally get to the part where I escape the temple, and I get to put myself in a literally unwinnable position by freezing one of the flying enemies in a spot that blocks the way to the correct path where I can't unfreeze it! I quit!

Devotion

Play Devotion

Jan. 17, 2011

Rating: 1

I have nothing against art games as a genre, but I don't like this. I've experienced romantic love, and this game did nothing to remind me of what it was like.

BeGone

Play BeGone

Jan. 17, 2011

Rating: 0

I only played last night and the game's still loading so I don't know if this is an unlisted feature of the update or not, but: autoreload, please? (as in a mouse click reloads when there's no ammo in the clip)

Tutorialized: How to Play a Flash Game

Play Tutorialized: How to Play a Flash Game

Jan. 16, 2011

Rating: -1

lol wtf you can walk right over the hole in the platformer tutorial

Feign

Play Feign

Jan. 16, 2011

Rating: 0

wow, the [final moments of gameplay and] ending is CREEPY AS HELL. I have never felt so mentally violated by a video game before.

Feign

Play Feign

Jan. 16, 2011

Rating: 0

My geometry hurts. Anyway, that music is seriously sick. I googled Brother Android to find out more about this artist, and was pleasantly surprised to find out that he did the soundtrack for Hero Core, an excellent windows freeware metroidvania game, as well.

Feign

Play Feign

Jan. 16, 2011

Rating: -1

Ugh--one body disappeared whenever I crossed a certain line... managed to get that body by going back and forth and confusing the loading zone... now I'm lost with nothing but black space in every direction and one body to go :(

Notebook Wars

Play Notebook Wars

Jan. 16, 2011

Rating: 0

Ah WTF. I blew up a tank and it spawned a star halfway off the edge of the screen and my helicopter couldn't reach it!

Tesla Death Ray

Play Tesla Death Ray

Jan. 15, 2011

Rating: 2

enemy hitboxes are too small

Alien Escape

Play Alien Escape

Jan. 14, 2011

Rating: 2

the controls are crap (what exactly is the best hand position to hit the S, C, and H keys?) and there appears to be no reason to use any form except helicopter.

World Revolution RPG

Play World Revolution RPG

Jan. 14, 2011

Rating: 1

This game has a crappy RNG.

Over The Border

Play Over The Border

Jan. 13, 2011

Rating: 0

Also, I don't see how this game is "wild" in any regard besides being offensive, and I don't see how it's "innovative" at all.

Over The Border

Play Over The Border

Jan. 13, 2011

Rating: 2

I don't see why the racism/countryism is necessary. Also, it takes too long to get enough money to buy the first upgrade. It's annoying how hitting an obstacle doesn't merely slow down the player but practically or literally completely stops the player.

Coffeebrainz

Play Coffeebrainz

Jan. 13, 2011

Rating: 1

Why does vomiting coffee at rectangles through a black tube save people? Also, clicking doesn't do anything if you click the player character or the rectangles. I realize that this is a very early work in progress, but I just don't see the point in releasing a game this early on. The nonworking features are so obvious that I don't see why you need players to test your game yet.

Saboteur Demo

Play Saboteur Demo

Jan. 13, 2011

Rating: 0

Add some invisible walls around the edge of the map. And FOR GOD'S SAKE, that loud game over explosion noise is startling and jarring in a game that's otherwise silent.

PKp: Pokemon Parody

Play PKp: Pokemon Parody

Jan. 12, 2011

Rating: 0

Do you have ANY idea what "parody" means?

Catch a chu or lugia

Play Catch a chu or lugia

Jan. 11, 2011

Rating: 5

"It's better no"--sorry, zainw, you got the order of words wrong in that sentence...

Path of Honor: Chapter 1

Play Path of Honor: Chapter 1

Jan. 09, 2011

Rating: 5

I'd REALLY like to know how the damage per second is calculated. I think it lies.

Kaleid

Play Kaleid

Jan. 09, 2011

Rating: -1

Oh, and on level 17, one of the required green squares made a LITERALLY imperceptible difference. Lame.

Kaleid

Play Kaleid

Jan. 09, 2011

Rating: 2

On level 12, one of the required green squares made a very imperceptible difference. Quite aggravating and unfair to the player. Good game overall, though. Not challenging, but very pretty and relaxing.

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