this is so dumb. the elements need more combinations. electricity + lightbulb + metal + glass + void + energy none of these make a tv. wtf man. your god is a dumbass retard who cant make even a tv but humans can
a watered-down version of baldur's gate, while trying to fit all the characters there into one. the character progression plan/provisional equipment for chosen build are a mess. there are no options when 20 enemies are on screen and enemy is spamming fireballs/lightning. *run, heal, run, heal, out of magic, deadz*
Until skill trees are added, the only tactic is to use blade then use ranged for the killing blow (so you don't suffer the after effects of the decreased cooldown)
It needs a blade skill tree, a ranged tree, and a defensive tree. Because the blade and ranged option cancel each other out damage-wise without some kind of reason to use one over the other.
how the heck are we supposed to know what stats are useful in the beginning? why is there magic defense and resistances and why should I use points on both? It doesn't even tell you what the stats do. terribad
@TheJudo: it's burst damage. it's good for high crit/dodge builds in most games. a character with high defense/str but low accuracy (like a warrior in most games) will want to do two attacks, but a high critical/dodge build (rogue in most games) will want to do double damage every other turn. That's just my experience from playing RPGs.