its too open-ended. we have no idea which perks to take, modules, and no idea what abilities to upgrade, no way to reset if we make a mistake. We are just thrown in this random universe with random abilities. I'm reading how the difficulty rises quickly which isn't a good idea to mix with a game like this. Excellent game, poorly designed. I'm going to have to give it a one so the creator can hopefully re-do this game with some kind of direction to take with perks and abilities, and add a skill reset.
needs an upgrade system and the ability to start with grenades and our choice of gun because when the game drops an upgrade on the opposite side of the map when zombies are already spawning by the hundreds the starting gun is like throwing grapes at them
sorry id rather go buy my girlfriend some flowers or something than pay for a video game, but i look forward to the fun game until i will have to i get the itch to start buying things with real money
i dont understand why i keep losing, why is it so hard im only on the 2nd quest. i have 6 units out but the fast spawn always kills me because there isn't any AOE skills
you can max all the upgrades but in the end its lag that will kill you from the *incredibly intelligent* 89023850123726 of the same units that the smrt developer put in as a challenge. . ?
is totally beatable without speed upgrade ;) http://www.youtube.com/watch?v=9Vw6223rbBE