What's the point in crafting armor if we can just buy it? Wouldn't it be more logical to allow us to craft things that only drop from mobs like hammers, tomes and shields?
Dont fall for this game it's a trap. @ high levels the game is all about how much money you put in to it, and I've heard of players spending thousands of dollars with no gaurantee they will actually receive something of that worth. Stay away from this one it's a wallet-eater.
Does anyone know the formula is to defeat an opponent? Is it consecutive flawless hits or total # of flawless hits? And do you know if continuously retrying after a flawless hit counts towards defeating an opponent? That's kind of a cheat haha but I was just wondering. .
Xelestial: the "both" setting uses whatever cooldown is up first, attack or heal. "heal" setting will prioritize heal cooldowns over attack so they heal first before attacking. "fight" is the opposite, it prioritizes attack skills over healing ones. However you won't need to use the fight command in the demo because the enemies the fight command is useful on can only be accessed in the full game.
Disappointing game until you let us keep at least a portion of our earned rewards on a failed battle. Players don't want to waste their time with no rewards.
Stupid idiots are stupid. SOPA doesn't go around censoring everything, just internet crime and sites with harmful messages like free pornography. All of you stupid f@cking children are too immature to realize that if you're not doing anything wrong, then you're not affected. But you dumb children just jump on the bandwagon and think the bill is bad without researching it first.
You wealcome :)