There is a glitch in the game. Your flying duck in the final qualifier in the "advanced" league will sit at the edge of the balcony and not jump off and fly. This creates an impasse.
If the game is buggy on some computers then the game is buggy. That would be something for the author to identify and fix. Just saying "get a better computer" is really something of a cop-out. In fairness, the author (to the best of my knowledge) has not used this cop-out.
One thing that is pretty nasty about this is that, as you get faster, you can't see where your jump will land until too late. I lose because it turns out to be another gap, like the one I jumped to avoid, I use double-jump and that landing spot turns out to be *another* gap. It may well be random; but that is frustrating.
Okay, a HINT for level 5 (which I actually thought was impossible for the longest time) is that there is enough vertical pipe to send an overflow output above the sources. I think that's a good hint. It will point you in the right direction of a solution but won't give it away.
The game has promise. But it lags, fails to respond, and jerks the character across the screen. Essentially it doesn't give the player the control he needs in order to play the game. 2/5. This is one of those games that has a great concept but terrible implementation.
To those who think this is a copy of "Company of Myself": You are incorrect. It predates "Company of Myself." It's just been forgotten for a while. On the other hand, whether "Company of Myself" was a rip-off of "Chronotron" was never really established.
I don't know. The idea that "cash trumps skill" seems a legitimate complaint. That the designers don't like it and try to dismiss it by putting it in the geek's mouth means they are using his methods. (Note: On other servers, there are ways to get additional diamonds that don't involve "cash trumps skill" mitigating the problem.)
KingZipar4: I don't love that. It's really nothing more than "how dare you speak your mind?" On the other hand, it would be nice if the fellow who doesn't like the game gave a constructive reason. And if he just doesn't like the genre, it is announced beforehand.
Lithic: Requiring juggling starts moving from strategy to reaction time. I'll grant that it's better than the one level that gave you funds for *ONE* tower and made you try to keep up with the moving enemies. But repeatedly moving existing towers should not be a requirement -- or at least allow the user to pause to conduct the move.
Regarding the hackers: This may simply serve to help Kongregate determine which accounts need deleting. Either that or there is a glitch in the game that resets to zero after some number of tries.
Getting killed doesn't count as an error for the appropriate award? I got killed with ONE gloople left to go. The SCAER (which I placed on the field when there were about 40 left) took out that last gloople. The game called the nest cleared and awarded the "badass" award. I will note that on the small nest I cleared 199 glooples without being touched by anything.