Second time in a row Chrome crashed and the game saved my level progress but lost all my money and every.single.damn.upgrade I'd purchased. Not sure if it's a browser issue or an issue with save (though this is the only game Chrome's infrequent crashes have affected thus far, and the partial save seems suspicious), but reporting anyway in case it's fixable....
There seems to be a weakness in the save system for a few people. We can't change it now as we're too far gone, but we'll definitely improve saving in our next games. Thanks for your report and sorry for your troubles.
A bit miffed that it wasn't made clear that buffs/debuffs don't stack. Totally had to change my battle strategy. Aside from that, THE best turn-based RPG on Kon.
So the game stretches above and below the Flash window, making it impossible to click "Back" in some windows (forcing me to need to refresh the page). Poor design.
Okay, I am becoming severely irritated by the inability of the game to recognize the position of the mouse if it moves outside the Flash boundary. This makes it absolutely impossible for me to complete L22.
Piecing together clues from the mysterious ruins of a highly advanced civilization, now gone forever ... the eerie allure that wrought the Myst empire. Pure genius. Love every single one ... don't stop!
It would be nice to be able to see buffs/weapon stats/hitrate/spells for enemies in battle.... I mean, I know the hitrate is shown on each attack, but just as part of a group of stats that can be shown (mouseover?) ... also, the little icons at the bottom of the screen are nice for showing what buffs are in effect ... but they ought to be explained somewhere or at least have a word or two describing them (e.g. Poison, Bless, Stunned, Pierce, etc.); it would also be helpful to know a character's base buffs (poison chance, stun chance, armor level, etc.). And when facing an enemy with high mana, it's nice to know whether he's going to use it against me or just keep healing himself indefinitely.
Great concept, but with my trackpad I DETEST games that require me to move, aim, and shoot all at the same time using both mouse and keyboard. Not interested, sorry. This is one badge-of-the-day I'm going to have to pass on. NR
Great game, nice difficulty curve; not too difficult, not too simple, forces some quick thinking but overall relaxing gameplay. "Thus Spake Zarathustra" is IMO a little too epic for the gamestyle but overall enjoyable game. 4/5
@Moclord ... it's your browser or OS that's the problem, not the game. It goes pretty fast for me. Upgrade your CPU or RAM, or maybe consider getting a faster connection than dialup....
There seems to be a weakness in the save system for a few people. We can't change it now as we're too far gone, but we'll definitely improve saving in our next games. Thanks for your report and sorry for your troubles.