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r2d2go's Comments

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Elona Shooter

Play Elona Shooter

Dec. 09, 2012

Rating: 0

@gibsonmaster26: No, I'm not. Go check the wiki, or, if you're too lazy, http://elona.wikia.com/wiki/Elona_Wiki under "elona discontinued... sort of". There is someone working on Elona, the original, but I seriously doubt he'll make another Elona Shooter.

Elona Shooter

Play Elona Shooter

Dec. 09, 2012

Rating: 0

Noa/noanoa has stopped updates of Elona, the game meant to be pushed by this game. CHANCES ARE, there will be no elona shooter 2.

Rawr

Play Rawr

Dec. 08, 2012

Rating: 0

Heh, chef's training (skill) + Ball Lightning + Tempest of the Blinding Light + Ghost Summit + Master of Deception + 10% dodge bonus from body/hand + 5% bonus from race = Beat enemies without losing health commonly.

Rawr

Play Rawr

Dec. 08, 2012

Rating: 0

Tip for people who want to get through the game with skills they want: When you go to the skill choosing, refresh immediately after the skills pop up if you don't like them. Lather, Rinse, Repeat.

Rawr

Play Rawr

Dec. 08, 2012

Rating: -2

Hey, dev, don't bother fixing bugs until you have decent game balance and mechanics. Right now the game is pretty much broken, because you have to get lucky to win - but if you don't get lucky you have to start the WHOLE GAME OVER.

Rawr

Play Rawr

Dec. 08, 2012

Rating: -2

I think if every skill was unlockable when you level up, and you could choose what skills you use, the bosses would be balanced. Right now if you get a perfect passive skills (a bunch of dodge helps as far as I can tell) pretty early you basically are set for the game, but if you want to try to combo the attack with 400% on stun with a stunning attack you'll end up save-scumming bosses until you pull it off, because you can't choose skills.

Hired Heroes

Play Hired Heroes

Dec. 08, 2012

Rating: 5

Please make it so that when you click on an empty ground that is in both move and attack range and choose which to use, otherwise it just does the available one.

Rawr

Play Rawr

Dec. 08, 2012

Rating: 4

Oh my god. Derp. I JUST realized that you can wait during feeidng to get more health.

Snail Bob 3

Play Snail Bob 3

Dec. 08, 2012

Rating: -3

Level 12 is a pain in the rear. I know it's hard to make a crap-ton of varied puzzles, but this is supposed to be a puzzle and not an action game that restarts you every time you try to go for stars (and aren't lightning fast). Also, stars themselves are annoying. Some are cleverly implemented but most of them are just hiding. This isn't a point in click either! The combination of these makes me say 2.5/5

Snail Bob 3

Play Snail Bob 3

Dec. 08, 2012

Rating: 1

This is kind of irritating. Once I press all the buttons, the puzzle is clear, but it's a lot of guess-and-check to figure out what everything does sometimes.

Rawr

Play Rawr

Dec. 06, 2012

Rating: 2

Glitch: If you heal as you die, you win? Or perhaps it skips to the final result. Not sure.

Rawr

Play Rawr

Dec. 06, 2012

Rating: 1

I think being able to choose specials used would be very, VERY nice - that way you can pull off combos without having awesome luck.

Monsterland 2. Junior Revenge

Play Monsterland 2. Junior Revenge

Dec. 04, 2012

Rating: 3

Welp, nevermind that last one. You just have to fire the catapult at a different time. Dang.

Monsterland 2. Junior Revenge

Play Monsterland 2. Junior Revenge

Dec. 04, 2012

Rating: 0

Also, H is very irritating: You have to make the opening perfect size by random clicking, then fire the catapult but perfectly time removing the pink block so it goes in, or just perfectly time the catapult and bypass a large part of the screen entirely.

Monsterland 2. Junior Revenge

Play Monsterland 2. Junior Revenge

Dec. 04, 2012

Rating: 0

The game is incredibly easy and the star system doesn't add to it at all. It isn't at all fun or even a time-waster. I'd say... 2/5 following the rating system (because it's bad)

Agony: The Portal

Play Agony: The Portal

Dec. 02, 2012

Rating: 3

It appears that starviv hasn't played past the 1st level =P. They force you to take charge and fireball to teach you how to use spells and abilities. I do agree it would be nice to push 1 button for skills.

HD Xyth

Play HD Xyth

Dec. 01, 2012

Rating: -2

Let's not post the same "no pay, yay" stuff over again rather than improve gameplay, shall we? Wait. Dammit. I'm very confused as to what many effects do, and the index doesn't seem to have a clear section for that. Could you make it more clear? Only complaint so far.

Star Forge

Play Star Forge

Nov. 30, 2012

Rating: -2

Seriously? This game has only a handful of ratings and 5 comments? This is a great game! How did people miss out on it?

Tesla Defense

Play Tesla Defense

Nov. 30, 2012

Rating: 10

@UofL3000: Are you joking? The game has very low lag if any, ESPECIALLY compared to the multiplayer games that flooded kong. I'm 90% sure that the lag you are experiencing is your computer or browser's fault.

Transmorpher

Play Transmorpher

Nov. 30, 2012

Rating: -2

After playing some more levels, I would give this game a 3/5. While the mechanic is new and interesting, once you get all of them and figure out each level in a few seconds, it becomes a dull trudge. I only continued in order to give a complete review. The 3rd monster is a little repetitive because the 4th is the same thing with added effect. The movement was a little slow, and many levels had parts that added nothing to puzzle or platforming challenge, it just made it take longer to get to the end. It was a little painful because it took so long to get places but a poorly done jump can reset you. Faster movement, puzzling and well thought out levels and monsters, and perhaps more monsters or options to explore would raise the game to 5/5.

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