Follow Ericzander's advice: Hold cars up right below your babies. This blocks shots and (when it falls) launches people into your nest, which should last up to level 8ish. After his advice runs out, start chucking the cars at other cars, only stopping to launch the crow of regular people up occasionally. To kill helicopters, launch the cars into crowded areas, aiming so that the explosion launches the people in the helicopters general direction. 3 people stuck to the heli kills it.
Perhaps you should refrain from begging for 5/5 and put a little more effort in. You could make this better by wikipedia splurging. You should avoid posting games if they are not at all finished. I FULLY support you trying to make games, but rather than spending a short time on a bad game that only attracts trolls, try a decent game that gives you wishes for improvement and a healthy future.
You COULD make this a real game. I am also 13, and can definitely DESIGN better, though not code. If you added, say, a story line, some graphics that look like you put effort into them, and made it so you can't infinite-jump, you'd have a 2-5/5 (depending on how good the story line was). If you added damage and health, and made it a fighting game, it'd be much better, even if it wasn't that good. This seems like you put minimal effort in. While I support making games, and this is a fine first step, more material would make it better, as would an objective, something that makes it fun, and graphics that look like you tried to make it look good.
Tip: Use dual weapons X attack to move backwards when fighting heavy enemies. This allows you to kill them fairly quickly despite their armor. Everything else gets destroyed before you can even get through them with forward-movement while attacking.
IT's a decent game, I suppose. Far too easy, though - you can basically set to 11 degrees max power and ignore rocking (13 for cities) and blast away. Scoring system is also sub-par, and upgrades needs more use. 3/5 for now, but with a little tweaking it could be 4/5, easily. A tweaked sequel with perhaps more movement and longer fights, better, meaningful and more upgrades, and more, USEFUL weapons and some tweaks with rocking and aiming difficulty, and you could have a tentative 5/5.
By the way, basically you tell the robot, if in this condition, do this. The blue wall mark under "pattern" says if there is a wall here, do the "action". If you click it, making it a empty grey wall mark, it means if there is no wall, do "action". The action can be turn left, right or go foward.
I liked it, though seemed a little easy. I started with one of each arm, two speed legs and sugar body, giving me advantage over everything, then smashed through each enemy chassis. I trained attack and speed until they were equally high, and it seemed like nothing could stop me.
I think the problem is that the "southeast door" where you are supposed to find the moonstone switch... is blocked by a moonstone gate. Still very confused.
Not sure why people seem to think ninjas are always the best. The 2st unlocked character, Cat, is a little weaker and a little faster than ninja, and can use Frenzy about half the time, making it MUCH stronger than ninja. The extra speed allows you to outpace enemies by around twice as much at that point, and Frenzy allows you to deal MUCH more damage when you need it. Witches are also solid, as their special stat allows fast recharge, they have decent attack, and Brew allows them to get ninja-like speed and good damage, with more health (As ninja you get 2-hitted). A combination of Cat and Witches gives good damage, speed, and special and decent health, with the special making it AWESOME damage and excellent speed, which will be on around 3/5 of the time.
You seem to have hit on the easier side of puzzling. While some might have found the harder ones difficult, I found I spent nearly the whole time moving correct lines rather than thinking and trying things out. It might just be me, but even the most puzzling ones were pretty simple to do while connecting easy 1's, 2's and 3's. It IS difficult to think of more challenging levels for some types of puzzles, like this one, but I think another level of complexity would help.
I'm not sure this game deserves a 3.85+ rating. It's not a game, so technically it violates submission rules, does nothing, required no effort, and doesn't contribute much. The only bonus is that it's not distracting, but you can accomplish more than that be making it blank.
Guys, save malfunctions that are not the game's fault shouldn't lower the rating. Make sure you have the latest flash, are not clearing cookies/on incognito, have a decent computer and you don't mess with saves yourself before blaming the game and rating 1/5.
Yes, if you lose your save there are a few possible causes: 1) Your Flash storage settings are wrong (should be 10MB), 2) Your browser automatically cleared your cookies (possibly Private browsing), 3) Your computer is running a program that deletes cookies automatically (CCleaner, possibly antivirus?)
ok, ur right... i guess (;