sorry but endless try trial and error: quote wikip.:"Trial and error is usually a last resort for a particular problem, as there are a number of problems with it. For one, trial and error is tedious and monotonous" nuf said 1/5
aah, you get cursor key working in the keyboard only mode, but auto-spinning is totally absurd. not much of a lag for me, and i got a real shitty gfx-card...
1. a mute button only for music. 2. redefine keys of getting cursor keys. 3. readable introduction of enemy robots, nobody can read that fast, while at the same time robot are spawned. 4. gears disappear quite fast, while the very small playground gets crowded, so you do not get them. 5. worst of all, enemies bullet are on a layer BELOW the robot, so its often impossible to see them, this really ruins the game for me... 2/5
very basic, not even some extras, i've seen much better breakout variant 20 years ago. moving tiles won't keep you awake for long, no new ideas here... 2/5
hhm, nice use of pictures from wikipedia. game needs a lot of work. first of all name the symbol on the left side, why not explain them on mouseover???
just a demo. generally veeery slow paced game in every aspect, leave it running, do something else..., double payment for research and hiring of employees is odd, balance can't go below zero???? overall 2/5
not to mention paid content, it is basically a platformer, but enemies are often outside of the screen, so you shoot blindy around or bump into them, because i cant see them. stupid design. and the RPG elements are minimal, if you level up, you get 1 point for each stat (which start all at 10!). no control over character development and there seems to be not much influence of stat on the gameplay.... overall zero fun 1/5
gfx, sound and atmosphere are great, but riddles get very tough and illogic towards the end, leading to excessive use of the walk-through... 3/5 sorry,..