I'm all for a different bullet hell game in which you dodge patterns made from this. Although you would probably have to scale down the number of bullets and bullet speed in most of the patterns quite a bit... :P 5/5.
Yes, right when I meet the quota, I want a black screen with screen-blocking text to appear so that I can have random enemies and bullets spawn on me when I finish a level. I also love how a money magnet doesn't exist, how I can't replay levels for cash, and how 16 of the 21 of the weapons are complete shit without any way of selling them. This game has so much potential, but it just falls flat with the little things and makes the overall gaming experience very unenjoyable. 2/5.
@Maus If every "crappy" game on Kong was flagged and taken down, I, and many developers, would have left years ago.
In other news, the game isn't that bad. I felt like the falling blocks fell way too fast when you're soft dropping them, and that, of course, there is nobody to play with. You should also add what the trash blocks do, how to get them, and how to get rid of them to the Help screen. Otherwise, it reminded me of the good ole' days when I played Mario Puzzle Party on Mario Party 3. :D
Userscripts work on Chrome too. It's also better to submit a badge report after playing it here on Kong with the script. There isn't a way that Kong can tell whether you actually did the requirement for a badge or took a screeny from someone else and edited it.
It's definitely one of the better bullet hells on Kong, but there are small things, like the awkward aiming and movement, that makes playing it a bit more difficult than it should have been. Otherwise, having the AI adapt to you in a bullet hell is an excellent concept. 4/5.
I can't believe you still like it!!! One day I am going to remake it for PC!!!!!!