What a fun game! Well made, runs well, not too much grind - just enough to make you feel like it isn't too easy and never so much that you feel like you can get things done. Very well done.
"You know, I bet people are sick of being powerful wizards and space marines and supernatural investigators - I bet people REALLY want to play games where they play the part of minimum wage workers doing menial jobs" - the makers of this game, probably.
Never mind. SMALL bombs and tons of clicking are the key for the later levels. Took me a minute to figure out because I was so used to using the mega bombs.
The hard badge is a bit of pain, but 40 is totally doable. You just have to get used to the clunky buy\sell mechanic and make a circle track in the lower diamond that is large enough to force the enemies to keep changing paths. It takes a while to get the timing right, but it can be done. If you wan a screen shot, message me.
Units deployed - 125 Rifleman, 12 Assault, 4 Machine Gun (because rifleman were on cool down), 4 tanks and 10 bazookas. Everything else was at 0. Zerg rushing works.
"You know what everyone loved about the first game? How things would end up behind you and shoot you from behind while you can only shoot forward. What if we just made things spawn BEHIND people this time?" - The developers of this game, probably.
Two things. 1 - Grenadiers suck. Do not buy the upgrade for them, they will literally make your team worse. 2 - The skill Heroic Dash will not save you, it will just put you into a worse situation that you were in previously.