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raven0ak's Comments

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Block Fuser

Play Block Fuser

Mar. 30, 2020

Rating: 0

game speaks of "solar" but where can I see this solar that has upgrades?

Penguinz

Play Penguinz

Mar. 29, 2020

Rating: 2

bad game, doesnt run

Idle Skilling

Play Idle Skilling

Mar. 22, 2020

Rating: -3

doesnt even start, very buggy

Re:Archer

Play Re:Archer

Mar. 22, 2020

Rating: 1

and saving system does not save

Re:Archer

Play Re:Archer

Mar. 22, 2020

Rating: 0

severe bug btw: if you open "patch" window you cannot close it

Trimps

Play Trimps

Mar. 20, 2020

Rating: 5

scrolling of tooltips is needed: example if you see attack stats with enough modifiers you need to close tooltip by opening anther menu rather than closing it via button since button has flown over the screen

Re:Archer

Play Re:Archer

Mar. 18, 2020

Rating: 2

and one more addition, specially notable issue I see is how early game seems to be balanced around high amount of spirits, artifacts and blessing while very likely player has zero to none on each

Re:Archer

Play Re:Archer

Mar. 18, 2020

Rating: 1

some suggestion to make this actually proper idle game: 1) do away with "must do 100 stages" thats major issue of game, 2) have anima level affect passive boost to both character and animas dmg, health, defence, health regen and possibly crit rate with milestones, have characters own level affect percentage scale to attack, health,defence beside manual stat point adding. 3) adding to 1) while stopping mid way adds exp to anima and possible artifact you can still do 100 increment to obtain artifact itself, just to have incentive to push deep

Re:Archer

Play Re:Archer

Mar. 18, 2020

Rating: 2

basically, on good idle games I can do meaningful progressions with 5min to 5hour runs or let it grind few days for progress if feel lazy, on this you are seeking 2-5days progress steps without much any feel on gaining progress boosts or advancement

Re:Archer

Play Re:Archer

Mar. 18, 2020

Rating: 2

pretty boring progression, without autoclicker animas level seem mean almost nothing; fact that your skills and level reset between stages also means tacking whole 100 levels (totalling 500 stages) without huge wallet spending on boosts is massive grindwall for early stages; assume this eases somewhat as you get artifacts but well thanks to grindwall early games is massive and very boring slowfest

Yet another Merge Game

Play Yet another Merge Game

Mar. 12, 2020

Rating: 0

so, start screen shows this has not been tested at all ... sure is nice info box; if it was tall enough to read anything but whopping 10px area from

Absorber

Play Absorber

Mar. 12, 2020

Rating: -3

this game like few others (idle dice comes to mind) suffers from horribad coding regarding saving of values where longer game runs more bloated cookie gets to point where browser cannot anymore handle it, at this point trying make backup save is also near impossible task simply due sheer supermassive size of said savefile, where apparently every single value is bloated to fit one whole integer

Absorber

Play Absorber

Mar. 12, 2020

Rating: -5

horrid coding and severe save bloat warning: longer game runs more bloated it becomes, and guess why ...because save file bloats past 6T marks value in 24hours

Trimps

Play Trimps

Mar. 08, 2020

Rating: 0

bug: my trimps no longer want to stop before top spire, they just automatically ignore order of top, 2-top and map at and instead will go ahead and fail

Absorber

Play Absorber

Mar. 08, 2020

Rating: 2

offtopic, by time you hit prestige 7 you reach pinnacle speed, 1 attack and +1 defense allows you to one shot bats without slowdowns

Absorber

Play Absorber

Mar. 08, 2020

Rating: 1

and if its bug ...then you likely have some pretty bad coding error that stops nodes from unlocking for point spend after reaching first unlocked on tree

Absorber

Play Absorber

Mar. 08, 2020

Rating: 1

aldso, adding, current perk tree is confusing mess with its tree form, I do not know if its intentional or bug but you have to follow each of 4 lines (attack,magic,speed,health) from top to bottom instead of getting (like tree suggests) branch, eg on health tree allowed to take onto health or defense line) if its intentional can I suggest to move 4 paths onto top row and let em unfold downwards in single line

Absorber

Play Absorber

Mar. 08, 2020

Rating: 1

suggestion to improve perk skills tab: add connecting lines for same row items making visibility of order of obtaining easier, also possibly add option to collapse further in line items until you have em

Cave Heroes

Play Cave Heroes

Mar. 08, 2020

Rating: 0

seriously dev, if you add cloud save add also protection against old save writing over new save

Cave Heroes

Play Cave Heroes

Mar. 08, 2020

Rating: 0

terrible accident happened to me ... my cloud save got written by some ancient junk save, how do I revert this accident?

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