bug transmuting eats resources but gives 0 in return, trying adamantium and 100 cobalt continuously transmutes into 0 adamantium, while tool tip says there should be 5 adam.
these new heroes are bit bad, towards end gaps between heroes were already quite too large, but these new ones... can't you just listen community and fill gaps with middle term heroes instead make even wider gaps?
okey seems one cant do manual arranging yet... I think this been suggested before but just suggesting again if jmtb bothers anymore to update this game...
hmm, if its supposed to remember what its creating and creating sub combonents...then there is bug. it forgets creation if it needs to create sub-component of sub-component
examble to buggynes of minigame is this: managed get line almost direct to chest...expect final arrow had no option to turn towards chest but only away from it
great xpect archer or whatever they are sucks balls...those rookies cant kill a wet noodle or lats a paper cut...needs very lot balancing or just get rid of em
L35 seems broken, middle of greens and right side of greens will no matter what fall out of screen. simply trajectory lines are bit of which causes said blocks to rotate unfavorable way
just because you can't win doesn't mean its a bug. cmon man figure it out.