Easy trick to getting 3 colours on most levels: Start off with the 3 most irregularly shaped faces that are touching one another. Since they are all touching, they must have different colours, so assign each one of the three a colour at random. Then any other face that touches two different colours must be the third, so colour it that and repeat. If you picked a good starting set, you will likely finish almost the entire level if it can be coloured with 3 colours.
:S why does the new cost overwrite the old one even when its worst. I was retrying lvl 14 with someone else's idea to see if it worked. It did, but the cost was way higher, yet now i'm stuck with this score because I don't remember what I did to get my previous score lol
Pro tip: The floor you're on actually affects what items appear. To survive longest, stay on the second lowest level (lava level) whenever you're low on hp, because that is where the MEDKITS are. If you look at the high scores, you can see a clear divide between those who figured out where to get the medkits, and those who just tried to avoid falling into the water. :P
When the ending came up I was like Omg there is no way that tree can water that sapling, and then the credits started playing and I was relieved that was not a real level I had to figure out XD
I always wonder why the dibbles are smart enough to not try to walk on water (unless you make them fall into it from a height), yet are dumb enough to walk right into a cactus unless you cover it XD
this game provides much more challenge than its prequels XD many levels left me wondering "how the heck?" for a few minutes before figuring out the answer.
On another note: mourning at a grave stone gives health. This opens up a strategy where you sacrifice the first family member (yourself) to get a gravestone so whoever inherits the farm can keep mourning until 80 (or 100 with well) health is achieved :P
More game tips: When you chop a tree, you should get 5 (10 if you have the research upgrade) wood. If you get less, you're chopping the tree too early. Building more than one well will not let you get more than 100 health. An idle family member that has two tasks at equal distance apart will always go for the task on the left side. Keep that in mind when planning their actions.
Important note: If everyone in your family dies, the game doesn't end. Instead after a while someone will inherit the farm and the game continues. In fact, your crops/trees/animals will continue to grow and prosper even without anyone tending to them. This actually opens up a sort of live alone strategy where you just have a family of 1 at all times, which I abused to get to year 1525 XD
@ tivar, to build a windmill, you need to research it. going to school gives you the research points you need to do that. labor is just for earning coin, while market lets you buy and sell stuff.
lol reached year 1525 while playing at 4x speed. even if you have 80% chance of death at age 105, that still means you have to wait for about 400 years after you finish the tech tree before you get 12 gravestones. (probably way more if you play seriously at 1x spd and make everything perfect).
this isn't a new logic puzzle game, its been around for ages in all kinds of variants. That said, this is still a decent version of it and provides a nice challenge.
After the initial hurdles of figuring stuff out and researching stuff, i ended up with wayyy too much of every resource and 100% hp. I even bought 12 family members and set it to max speed and afked, but they still wouldn't die out. I had to go to the market and spam click sell EVERYTHING in order for the game to end lol. The game was fun up until I completed the tech tree, after that it was just tedious waiting out against the rng for a highscore as far as I could tell, since everyone at that point should be able to get 100 hp and more resources than you could ever need.
I didn't have a lot of time to check the balancing ... game in 10 days competition and all that. Although someone who is 105 has an 80% chance to die every year even at 100 health, so it should end naturally at some point.
the golfers are like gods incarnate, they can run on water, walk through minefields unharmed, and even run past zombies or stand right next to them without any fear.
Ha! Awesome.