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redenmity's Comments

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Kongai

Play Kongai

Apr. 11, 2008

Rating: 0

you probably wont find out just how mind bending this game can be until you've played an intense game where you make a well played comeback. there's also some joy in losing a good match to some tricky opponent manuvers. i also like the matches where i get the best of my enemy at every turn and flatten him >:)

Kongai

Play Kongai

Apr. 11, 2008

Rating: 0

It may not be all its cracked up to be at first, duffman. i didnt think much of it either at first glance. it took some getting used to in order to pick apart some of the finer points of the game before i could enjoy it more. take some more time to learn it a bit and dont get discouraged, it really is a good game. still needs work, but you cant really please everyone on everything about this game or any game for that matter.

Kongai

Play Kongai

Apr. 08, 2008

Rating: 0

The time it takes to enable the hits fleeing opponents buff is the turn they switch out to a fresh hp decked guy. She's a great closer w/ her current Spectral Choke. Lose the Blood Burn or w/e it is altogether and give her a long range move that is the reverse of ninja-port and decrease the damage on spectral choke so it takes 2 moves to get the current damage of the current spectral choke as it is. Also, aside from ninja-port and teleport, i'd like to see more moves that change range whether they deal dmg or not.

Kongai

Play Kongai

Apr. 08, 2008

Rating: 0

This is so messed up. If i get anything less than 4+ 90+% misses in one game, its a miracle! I consistently get back to back 95% hit rate misses, no other mods for dodge or miss applied, all the freeking time. There's something wrong :( If it was only me it was happening to, i'd chalk it up as bad luck, but i've watched it happen to all my opponents and others have spoken up about it as well. I'm not trying to say "fix it nao!" or anything, just wondering if anyone is taking a look at it. thanks

Kongai

Play Kongai

Apr. 08, 2008

Rating: 0

Limpy, if re-release cards werent available, a lot ppl probably wouldnt have any cards :( especially people new to Kong. Also, if only a select few had all the cards, it would be those select few winning more often. More cards = able to form better decks = able to increase odds of winning. I dont know how new to playing Kongai you are, but they've already discussed the release of new sets of cards and characters.

Kongai

Play Kongai

Apr. 07, 2008

Rating: 0

i wouldnt want people observing my matches thanks. when the game begins, you're opponents decked chars are question marks for a reason. also, everyone has a play style. sure, we'd prolly play enough before hand for us to learn each other's habits but, i'd like to keep as much to myself as possible. with regards to items / abilities not doing as they say, they've been nerfed or changed. look in the past comments to find the web address of sirlin's page that shows what changes are in effect and which are pending.

Kongai

Play Kongai

Apr. 07, 2008

Rating: 0

Ah, minus Helene's Enchant Weapon and moves like that shouldnt trigger the leafy trap. I figure you guys knew what i meant, but i know someone will be anal, so anyway ... :(

Kongai

Play Kongai

Apr. 07, 2008

Rating: 0

As far as im concerned, if its a physical combat move, it should trigger leafy trap. All Ashi and Helene's moves, all but Mistress' Command for Zina, and other similar things. Doesnt matter if its light or dark attribute, it ain't magic its a body moving and therefore tripping a trap via physical motion. But nobody really cares about this kinda stuff anyway so why do i bother?

Kongai

Play Kongai

Apr. 05, 2008

Rating: 0

yeah, Abdu that's probably just the crappy AI. and im not quite sure what grinchy is getting at but, i'd like to see a lower timer count. 30 seconds instead of 60 would pwn. Or is it 30 already and im just impatient?

Kongai

Play Kongai

Apr. 05, 2008

Rating: 0

Changes were made to balance the effects of cards but, the artwork has not yet been changed to reflect the new effects. I dont remember the webadress, if someone could fill that in it'd be great, but on david sirlin's website is an up to date listing of card balance changes with some still pending.

Thing-Thing 4

Play Thing-Thing 4

Apr. 03, 2008

Rating: -2

too many guns. shotgun = dead in 2 hits ... kinda lame game. coulda done better :P 3/5

Kongai

Play Kongai

Apr. 03, 2008

Rating: 0

For those who dont have many cards, you're not alone. Simply advertise to play random 3 or 5 card matches. I'm always up for that as are many others. If you say cards dont make a difference, then you shouldnt mind playing random cards anyway, so go for it.

Kongai

Play Kongai

Apr. 03, 2008

Rating: 0

Omnicient Chaos, you're full of it. Yes, its still possible to use 10 cards or random cards and have a chance at beating those w/ 40+ cards available to them, but the fact remains, some cards are better than others and those w/ more options can form better and more strategies and therefore increase their odds of winning more often.

Talesworth Arena

Play Talesworth Arena

Apr. 01, 2008

Rating: 0

Mis-labeled items suck. Try making things a little clearer in that dept. Money penalty for staying low lvl too long? Skarue that! ok artwork and interface, but i just dont like it. it didnt feel fun to play.

Kongai Launch

Play Kongai Launch

Apr. 01, 2008

Rating: 0

rick rolled.... ftw -_-

Kongai

Play Kongai

Mar. 31, 2008

Rating: 0

Credits page added to Tutorial or main menu would be nice. Give credit where credit is due.

Kongai

Play Kongai

Mar. 30, 2008

Rating: 0

With regards to picking solid cards .... we'll simply need to point out which ones to pick and make good suggestions in the comments section for the newbs. We can leave suggestions for cards to pick and why and then let people make choices based on that. Doing that will also provide some insight on what items/chars people deem most valuable and that info can be used towards balancing the game further.

Pieces

Play Pieces

Mar. 27, 2008

Rating: 0

0/5 stuck at a part in the game w/ no way to get out and nothing to teach a skill to help me out.

The Deadly Quiz

Play The Deadly Quiz

Mar. 20, 2008

Rating: 0

first

Ultimate Defense

Play Ultimate Defense

Mar. 20, 2008

Rating: 0

very buggy. sold a unit as it was killing a monster and the monster's hps turned into NaN.

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