The game is pretty well balanced. I personally hate the ring of curses though. Really should be limited to physical attacks and maybe dark.
Phoebes lash should either have a time limit or last until she is dead, not forever as it is now.
I've gone through all 34 levels, but only 18 enemies found and I'm looping around again for more?
OK game, but its repetitive a bit too much after a while.
juju's innate should be able to resist, but I think once it hits, thats it. One of the over powered things about phoebe is that items turned off stay that way. should be 10 turns or something to add balance.
Rayde, sound like a hic cup. If you both died at the same point neither should get a defeat or win and if he is higher than you, you should get points.
While quitting is not optimal, I'd rather they quit than just go AFK and make me wait forever to kill them. Nothing wrong with quitting, especially if they say GG before they go.
xusheng, if you play long enough and win enough times you will get cards. Plus you can get them from challenges which are not that hard. Or, if you are impossibly impatient, you can buy them.
RogueLemming, If you have people that run alot, you can always add a caltrops or use attacks that still hit on fleeing or use tafari to interfere. Or use chalice and scare them.
To get a higher score you need to keep in account the color of those you are going to slay. Using an ability to slay a large enough group of that same color can restore that power. There are a few distant attacks you can use to capture the gold eggs, keep them in mind. Changing the color of a group that is near most of the other colors will result in a larger group to slay. Using double hit on top of it helps even more.