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Rickard's Comments

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SkullFace

Play SkullFace

Oct. 27, 2014

Rating: 1

Two stars because of the frustrating controls. I've been killed numerous times now because of the in accurate wall jumps and the rolls. Would've been a fun game otherwise.

Renegades

Play Renegades

Jul. 26, 2014

Rating: 0

Cool game, although I would like to have a redo button for all the times I accidentally misclicked and moved closer to an enemy.

Morningstar

Play Morningstar

Jul. 20, 2014

Rating: 0

Had to look up on Youtube how to work the console because there isn't any feedback other than the clonk sound when you press a button. To enter the code, click on each symbol in turn and then the red button.

Clockwords: Prelude

Play Clockwords: Prelude

Jun. 02, 2014

Rating: 2

I hate, when I panic, that I start to puzzle together words from my native language. Great game!

Decision:Medieval

Play Decision:Medieval

May. 17, 2014

Rating: 0

Played this on hard with bow only. The game became repetitive after a while, and instead of changing strategy in fights (few differences came though) the number of enemies increased which contributed even more to the repetitiveness. But the game made me at least spend eight hours on it.

Icy Gifts

Play Icy Gifts

May. 13, 2014

Rating: 2

Level 16 was the hardest for me when it came to get three stars, even with all the upgrades.

Dream Car Racing

Play Dream Car Racing

May. 10, 2014

Rating: 0

I bought an engine but ran the car without attaching it. I changed course, and now it's gone. :( Can't find it. Can't buy a new one for the same price. I didn't sell it.

Jahooma's LogicBox

Play Jahooma's LogicBox

May. 03, 2014

Rating: -4

Took me five idiotic minutes to realize that you have to grab the side of the arrow to change where it points. Great work at creating an easy understandable interface. Your explanations makes no sense at all.

SHIFT 3

Play SHIFT 3

Apr. 26, 2014

Rating: 8

I wonder how many times I did because I hit up arrow instead of space to jump.

Talesworth Adventure: The Lost Artifacts

Play Talesworth Adventure: The Lost Artifacts

Mar. 24, 2014

Rating: -5

A cute little game, but what annoyed me was that I had to finish a level with the exact amount of pieces required. If I did with less (like not using 4 cages instead of 2), then I only got a silver star.

Exit Path

Play Exit Path

Feb. 27, 2014

Rating: 7

This game should be called Running On Ice.

Upgrade Complete 2

Play Upgrade Complete 2

Feb. 22, 2014

Rating: 1

Love that premium content. Sat laughing almost all the way through.

Continuity

Play Continuity

Feb. 11, 2014

Rating: 2

For some reason, I came to think about Portal when playing this game. A great concept! 5/5

Orb Crash

Play Orb Crash

Feb. 09, 2014

Rating: 1

Like always: posting without thinking. Add some high score so the user can compete with others. Also, a more clear feedback when you're getting hurt. Possibly color code that as well. White interface = in the clear. Orange = hazard. Red = getting hurt.

Orb Crash

Play Orb Crash

Feb. 09, 2014

Rating: 1

Really cool game mechanic. Don't add any upgrades, because player skill will take care of that. Possibly some other (more appealing) graphic, and possibly color coding speed for the circles.

Developer response from rjdean123

will work on these, thanks

Zombo Buster

Play Zombo Buster

Oct. 14, 2013

Rating: 3

I would've probably liked the game more if I could pause and then upgrade units. At the tenth level, it's pretty impossible to me to note everything that happens (kudos to you who can). Take learning from the game FTL that has this feature.

One and One Story

Play One and One Story

Oct. 11, 2013

Rating: 3

In V.2 - She was running away, the girl continues to run and floating sideways downwards in the air, instead of falling straight down on the block, like in the walkthrough. So I couldn't finish the game. :(

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