Two stars because of the frustrating controls. I've been killed numerous times now because of the in accurate wall jumps and the rolls. Would've been a fun game otherwise.
Had to look up on Youtube how to work the console because there isn't any feedback other than the clonk sound when you press a button. To enter the code, click on each symbol in turn and then the red button.
Played this on hard with bow only. The game became repetitive after a while, and instead of changing strategy in fights (few differences came though) the number of enemies increased which contributed even more to the repetitiveness. But the game made me at least spend eight hours on it.
I bought an engine but ran the car without attaching it. I changed course, and now it's gone. :( Can't find it. Can't buy a new one for the same price. I didn't sell it.
Took me five idiotic minutes to realize that you have to grab the side of the arrow to change where it points. Great work at creating an easy understandable interface. Your explanations makes no sense at all.
A cute little game, but what annoyed me was that I had to finish a level with the exact amount of pieces required. If I did with less (like not using 4 cages instead of 2), then I only got a silver star.
Like always: posting without thinking. Add some high score so the user can compete with others. Also, a more clear feedback when you're getting hurt. Possibly color code that as well. White interface = in the clear. Orange = hazard. Red = getting hurt.
Really cool game mechanic. Don't add any upgrades, because player skill will take care of that. Possibly some other (more appealing) graphic, and possibly color coding speed for the circles.
I would've probably liked the game more if I could pause and then upgrade units. At the tenth level, it's pretty impossible to me to note everything that happens (kudos to you who can). Take learning from the game FTL that has this feature.
In V.2 - She was running away, the girl continues to run and floating sideways downwards in the air, instead of falling straight down on the block, like in the walkthrough. So I couldn't finish the game. :(
will work on these, thanks