the thing oe4 should have is more diverse ship AI, right now ship AI simply makes ships "projectiles that shoot projectiles". They are launched from a building and deliver a payload and then they die, which is basically what a turret is. What I like about the Spectre and hte infestor fighter is that they stay at a range, we need more unique ship AIs. What I don't like is carriers simply rushing to their deaths.
cwwallis you should add something that makes players with the last 3 letters of there name being "wZz" have no shields and 50% less hp and eco generation
I think you need to buff fighter yards, without it gameplay is slow and boring, it should cost 50 energy and 25 metal, have 64x the build rate, and all fighters should have a 3 second invincibility and 5 second speed boost. Also, microlasers should be nerfed so that they die in 2 hits from a blaster and have 1/3 the range they have now. Also make Spectres have 2x the armor and 5x the speed. kappa