The whole POINT of this game is taht you have to work out what everything does in order to devise succesful strategies to survive. This game is unique, perhaps a little repetative/fustrating at times but that's the same with any shooter. You get far more variety of weapons than alot of shooters. Also the music rox. 4.5/5
No Orb Left Behind
Dude! You just completed the No Orb Left Behind achievement in Orbular and won the No Orb Left Behind badge and 60 points! about 20 mins after my last post :/
what?! this impossible badge is quite possibly the easiest on kong! i didn't die after the 5th level once i'd gotten used to it.. it's just a patience badge with a little reflexes.
Dude! You just completed the Ultimate Monster Slayer achievement in Max Mesiria Chp2 RPG and won the Ultimate Monster Slayer badge and 60 points! Heres my advice: Make notes on battles. Succeed on the bonus levels. Get past lv26 /27 however u can, then u can afford to be more economical item-wise for quite awhile. Save (close to)all your specials for the final boss, not the preceeding ones. There. If theres high demand i'd be willing to give a more indepth explanation, but meh prob isnt.
This game is underrated, it provides a great variety of depth and strategy in gameplay, excellent balance of plot and action, hours of replayability. I particularly like the option of taking the clothes off once i have put them on, and choosing different clothes to put on instead. I wish there were more games like this. *sigh*
The game doesn't log certain achievements properly, like with disabled missiles medals i use emp lv3 which DOES disable and after about 10 full screen of disabled missiles it thinks i've done nothing. please REMEDY this.
Much more complete than the first, like the puzzle elements, great music/ general gameplay feel. Character status/abilities/equipment information could be a little more indepth, but not a travesty for a game of this length. Look forward to much more! 4.5/5
QA 2, Earthbound's an awesome RPG that has enemies that can spawn more of themselves. It's about as annoying/disadvantageous as enemies that can heal themselves, just slightly different tactially.
Imp badge: Use about 1 money shield + 1 before boss per 2-3 lvs. Use powerup when boss has about half-2thirds health. Purchases: Lv1: nothing Lv2: Money inc Lv3: Gambler, Adrenaline, Laser2 Lv4: Damage5(if can't afford sell Gambler or even Lasers, or get Damage3 sell later) Then when affordable get Rapid fire5, then Laser5. Don't get too greedy in later levels, money becomes redundant so focus on avoiding. Rest is up to you :)