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roderik's Comments

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Tangerine Tycoon

Play Tangerine Tycoon

Feb. 17, 2016

Rating: -1

Damn you RNGesus, 50% out of a hundred tries is not 60% out of a hundred tries.

Epsilon

Play Epsilon

Sep. 27, 2015

Rating: 2

Why does it ignore the "freeze orb while positioning" setting? This is so annoying.

FWG Bridge

Play FWG Bridge

Jul. 13, 2015

Rating: 1

Pretty easy, but that the little guys run into the start of the bridge and break it gets annoying fast.

Reactor Incremental

Play Reactor Incremental

Jan. 26, 2015

Rating: -1

Pretty much a rip off of the reactor mechanics used in the minecraft mod industrialcraft.

Strand

Play Strand

Jan. 14, 2015

Rating: -7

I found the puzzles to be slightly too easy, I also have a suspicion that not all of these have unique solutions.

Live Puzzle 2

Play Live Puzzle 2

Sep. 20, 2013

Rating: 1

Got the card, time to leave, not a great game

Min Hero: Tower of Sages

Play Min Hero: Tower of Sages

Aug. 23, 2013

Rating: 3

Man... walking around to the next battle got tedious FAST.

Kongai

Play Kongai

Jul. 06, 2013

Rating: -5

Kongregate... I would be so happy if you were to just release this game back to its maker, where he can put it on a site with people who more like this game. where it may be played. by more than 2 people at a time. where...ah forget it. this thing will die sadly.

no-one has to die.

Play no-one has to die.

Apr. 26, 2013

Rating: 0

More on the point though, why do we get 4 codes? you never need the fourth one in any puzzle... it just makes them even more braindead obvious than they already are.

no-one has to die.

Play no-one has to die.

Apr. 26, 2013

Rating: -5

Wait, I have to save BOTH the douchebag and the arson? before either of them decides to tell some codes... weak

The Grey Rainbow

Play The Grey Rainbow

Apr. 13, 2013

Rating: -5

Honestly this game lacked focus. I found the style at the start interesting, then it changed. the plot went preachy and was never resolved. And very very soon I stopped caring about what all these random things had to say to me. the puzzles were either too simple or just random. etc etc. interesting, but not good.

Developer response from BlackOliveGames

All I can say is... it's dynamic. Had I focused solely on the "given" task, it would have turned out a cheap, but probably fun, adventure (something like a Drizzt adventure). But I chose to let the story evolve, and have the grey rainbow serve as a catalyst. but I never made it preachy or expository, I detest that.

Surgeon Simulator 2013

Play Surgeon Simulator 2013

Feb. 03, 2013

Rating: 0

Oops I dropped my scalpel on your hearth, erm... better wiggle it side to side so it can sever that pesky aorta. Oh gods I can't seem to move the damn heart out of there LUNG GET OUT OF THE WAY! NEW HEART COMING TROUGH! erm... old heart still in the way, erm... I think with enough wiggling things should drop right into place right? BAM GOOD AS NEW!

The Necronomicon

Play The Necronomicon

Jan. 21, 2013

Rating: 3

Nope, still like this version better than the sequel

KOHCTPYKTOP: Engineer of the People

Play KOHCTPYKTOP: Engineer of the People

Jan. 08, 2013

Rating: 1

Kinda wish the game SAID that you could change the silicon from p to n by pressing shift...

Legacy of Heroes

Play Legacy of Heroes

Sep. 10, 2012

Rating: -8

Yeah, yet another card game with the same mechanics. Also, what kind of idiot thinks it is a nice idea to make people wait and play some games before allowing them to have any form of card or ability that gives you tactical choices. (block vs attack in this system hardly seems to matter until you get cards that affect them...)

Cloudstone

Play Cloudstone

Sep. 08, 2012

Rating: -3

Yeah, scratch that, I find the gameplay/implementation too annoying to stick around.

Cloudstone

Play Cloudstone

Sep. 08, 2012

Rating: -1

First impressions: it seems like a generic "RPG" as made by zynga. will see if that impression changes.

Great Game 1/5

Play Great Game 1/5

Sep. 02, 2012

Rating: 0

Wow... to add to the ironic statement he is making, my game started glitching and flashed the credits screen rapidly.

VVVVVV Demo

Play VVVVVV Demo

Aug. 21, 2012

Rating: -1

Reminds me a tad much of IWTBTG in terms of difficulty at times.

Genetic Madness

Play Genetic Madness

Aug. 08, 2012

Rating: 0

Regeneration and checkpoints are something I'd like to see. as it is now, the game feels too harsh on your mistakes. a shield could also work nicely. the slimy/octopus upgrade seemed... not all that usefull. perhaps work it in the level design more?

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