When I use the most expensive gun, the game stops working properly. When I shoot at something, nothing happens. I get the "shooting" animation, but I never get a hit, as if I'm firing blanks. I just have to stick with the basic gun, sadly.
I keep running into a bug on A-2 that does not allow me to move the star block through the transporter. It happened twice in a row. Very frustrating as the level cannot be completed.
Nice game. Good graphics and theme. Maybe a mini-game on each island would be fun, where you could earn a powerup (like blowing up a block to make solving easier). Dragging the pieces is a little tedious on a laptop - perhaps some keyboard control options? I wish we could give half-stars.
Interesting concept, but I'm not sure it adds to the "dodge" genre. Things like power-ups make these more fun than visual issues. For instance, if power-ups caused the distortions and you had to turn them on and off, that would be more interesting than just random changes. The graphics need SERIOUS work - it is visually very crude, though I understand it was more of an experiment than a finished version. Interesting idea, just think through the end product more.
Nice game, though when my mouse runs off the screen, the slice hangs and I have to click somewhere to cancel it and try again, which is really annoying, especially with a trackpad.
I agree, this game needs a goal, or the percentage of the screen needs to get bigger each round. With a little patience and a simple strategy, the game is basically endless.
I agree, very glitchy and it is not puzzle solving as much as adhering to some path with very little forgiveness. Also had problems with the path disappearing.