Hard badge hints:
1) You can equip three items: one hat, one arm brace and one belt.
2) Make sure one of those items has auto-forward and at least one has a bouncy item multiplier. I used Beer Bunk Helmet, Leather Bracer, and Champion Belt.
3) Save $$$ and get a good sword. I suggest getting the auto-forward item of your choice first because it will net you more money.
4) You don't need to max your stats. I maxed control but not accuracy or strength.
5) If you don't have Flash's reflexes, let the geek bounce a few times before attempting a power smash, but don't let him bounce without hitting a boost item more than 4 times or you'll run past him.
If you're a mage having trouble with boss rhinos, try putting on clothes with a decent stun chance and spamming ice nova. When the rhino is stunned, use your ranged skills, then when he starts moving again go back to spamming ice nova. Not very fast but it is pretty effective.
I did a complete ranger play thru. For the quest with the flower petal, I sniped the furthest enemy away with shadow shot, ran to the flower and ran away. Other than that, I didn't use tactics too much, I mostly just spammed attack keys.
Please no! lol. A lot of the badge-hunting kong community already does not appreciate having an idle game for badges. Making them any more difficult will just be adding insult to injury =p -Ray
I got ending 2 and 3 first and it felt just like any other abusive relationship. I couldn't figure out how to get ending 1 so I scrolled to the comments...I didn't feel like it was about cutting/self-harm in the first two endings I got, but I can see how it makes sense.
I was going to comment on the game description ("Dare to enter the most mysterious room escape game ever made?" and say that Cube Escape games are the most mysterious ones ever made, but then I realized this is from that series, so I'm going to comment about how much I love this bizarre franchise.
Tips for how to get the hard badge: If you don't get the badge before age 20, go to the main menu and start over. Don't get a girlfriend. Say yes to the shady man, then play well anyway. Focus on increasing your relationship with your team over all other relationships until team is at least 80%. Buy property as soon as possible. Get good shoes after property. Don't switch teams more than once: you want to max out your relationships and it gets reset to 50% when you switch, so only switch teams if your relationships are already low. If you don't have a clean shot at the goal, pass the ball: you'll still get a good ranking if the other guy misses, and if they get the goal, you'll get an assist. When you get passed over as "unimpressed" or "substitute", use your energy to increase your stats. Don't be afraid to gamble if you only need $5 or so to get a better item. That's about it.
Why does this game not let you know how much HP your enemy has? It would be super duper helpful when battling bosses to know how much HP they have left so I could ration my health potions accordingly.
Easily one of the best games on the site. Like minecraft but not in the FPS style, which is great for me because FPS perspective gives me vertigo. If there was a "recommend" feature where we could recommend games or encourage Kong to give developers money for a job while done, I'd give this game a recommendation. Out of the probably hundreds of games I've played on this site over the years, I can count the games I'd say that about on one hand.
Misleading tutorial, bad controls.
Unlike what the tutorial will tell you, the up key absolutely will *not* increase your speed enough to get you to do combos. Instead, do four perfect entries in a row, holding down the up key between them. By the fifth one you'll have enough momentum to do a single flip.
You might find it useful to tape down your up key. Holding it down for two consecutive minutes is extremely frustrating and bad for your wrist, especially when you're also trying to control spin.
Whoever designed level 24, kys. All the other levels have at least a tiny window in which you can get the jump right. Level 24? One pixel with instant death if you miss the pixel, and for the lulz we're not even going to have that one pixel show up 19 out of 20 times. I legit spent more time on level 24 than I spent on the entire rest of the game. I hate you.
Game has cute graphics and an interesting plot. I like that you can reassign keys, which I definitely needed to do with my small problem of "this is not a gaming rig, it's a three year old chromebook, you can't expect it to respond that quickly". Even after changing keys tho, the AI was buggy and the physics didn't work. It gets annoying falling off a cliff that wasn't there ten times but at least the monsters will jump off the same cliff, so you can at least watch them fall to get an idea of where the edges are.
Please no! lol. A lot of the badge-hunting kong community already does not appreciate having an idle game for badges. Making them any more difficult will just be adding insult to injury =p -Ray