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May. 02, 2015
A possible soundtrack listing?
Developer Reply
Better than that ! The game's OST actually has its own Bandcamp ! https://tilcowstearusapart.bandcamp.com/album/til-cows-tear-us-apart-ost
Nov. 01, 2014
Oh, and just one more suggestion sort of along the lines of my earlier one. If I choose a +50 purchase, perhaps you could keep the purchase box darkened until I have enough to purchase 50 of a said building, instead of making purchasing available as soon as I have enough for 1 or more, but less than 50.
That would force players to micromanage their buy boxes. I also initially released it showing you the exact cost you will be spending instead of showing you the total cost to buy +50 but it was confusing a large amount of people so I reverted it to just showing you the max amount. having the boxes 'darken' when you can't afford to buy 10/50/100 would be a serious programming challenge and likely be pointless in the longrun because players would still need to go check which building they can buy after one is not darkened anymore since not everything will be the same price and prices vary based on how many of something you've bought. ~Taiga
I tend to be a little OCD and I like nice round numbers. So, if I select purchase +50 and click on something, it would be lovely if it didn't start the purchase with one. Also, if I am buying multiples of a building to start it out, perhaps you could show the price of the multiple right off that bat?
If you don't already own something, you can't buy more than one. It was done like this to get past a glitch that was happening otherwise and I am personally not bothered with having to click twice so I'd rather dedicate myself to new content than working on old glitches (remember, everything takes times). I might revisit this but not anytime soon, we've got much more crucial things to work on. ~Taiga
Jul. 12, 2014
The cord for the lawnmower is hanging just below the control box that turns it on.
Jun. 26, 2014
Just a thought - How about some sort of ingame newspaper you can check that says which markets are buying what per week. No prices or anything, but just to save wasted trips with commodity X just to find out that market isn't buying. Great fun, BTW, and a nice look to boot, and it definitely rewards experience...
Feb. 22, 2014
The music was pretty catchy, although another tune to alternate with would be nice.
Also, in Extreme Gardening, while clicking carrots to grow, the upgrade panel kept coming up, which was quite frustrated.
Sep. 10, 2013
This so makes me think of old school Amiga/C64 gaming.
Jul. 23, 2013
Here's a thought - You give us a altimeter on the Learning to Glide challenge. How about a simple set of small static lines on it to help us determine the cutoff for Hell Raisers, since excessive altitude is bad.
Jun. 02, 2013
Here's an important tip - If it uses Unity, a notification somewhere would be nice. Not everyone uses Windows or Mac OS X all the time. It was blind luck I wandered back when in Windows later, after seeing nothing but a black screen three times over in Linux. Makes for a happier clientele.
Ummm.... Crazy Fairies isn't actually supported for Linux, so it's not a vast surprise when it doesn't work..... although nice to hear it sometimes does :)
Apr. 20, 2013
Typo in the crawler. Sigil reminds you that not all Ghosts have proper defenses against BEGIN hacked. Just a note.
Thanks, I'll have that fixed in the next version.
Jan. 30, 2013
Can't get it to load at all. Is it Unity-based?
Dec. 22, 2012
It is a bit too grindy.
I am going to have to guess this may be a Unity title, as I am a Linux user and nothing loaded. At all.
Dec. 08, 2012
Very poorly documented. Frankly, I am still not at all sure what I am actually doing other than clicking. Also, the CONCENTRATE puzzles suck for people with color blindness issues.
Sep. 28, 2012
Short and sweet. Nice art and logical puzzles. This is what more casual adventures should be.
Sep. 08, 2012
Light and fun. The boosts in starting cash make it much more approachable.
Sep. 07, 2012
Oh, and the wizards are cheap shots.
Not bad at all. Save would be nice and the screen does get a little too busy to dash accurately.
Aug. 17, 2012
Needs to explain how to avoid failure.
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