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'Til Cows Tear Us Apart

May. 02, 2015

1

A possible soundtrack listing?

Geliştiriciden Yanıt

Better than that ! The game's OST actually has its own Bandcamp ! https://tilcowstearusapart.bandcamp.com/album/til-cows-tear-us-apart-ost

Idle Conquest

Nov. 01, 2014

0

Oh, and just one more suggestion sort of along the lines of my earlier one. If I choose a +50 purchase, perhaps you could keep the purchase box darkened until I have enough to purchase 50 of a said building, instead of making purchasing available as soon as I have enough for 1 or more, but less than 50.

Geliştiriciden Yanıt

That would force players to micromanage their buy boxes. I also initially released it showing you the exact cost you will be spending instead of showing you the total cost to buy +50 but it was confusing a large amount of people so I reverted it to just showing you the max amount. having the boxes 'darken' when you can't afford to buy 10/50/100 would be a serious programming challenge and likely be pointless in the longrun because players would still need to go check which building they can buy after one is not darkened anymore since not everything will be the same price and prices vary based on how many of something you've bought. ~Taiga

Idle Conquest

Nov. 01, 2014

3

I tend to be a little OCD and I like nice round numbers. So, if I select purchase +50 and click on something, it would be lovely if it didn't start the purchase with one. Also, if I am buying multiples of a building to start it out, perhaps you could show the price of the multiple right off that bat?

Geliştiriciden Yanıt

If you don't already own something, you can't buy more than one. It was done like this to get past a glitch that was happening otherwise and I am personally not bothered with having to click twice so I'd rather dedicate myself to new content than working on old glitches (remember, everything takes times). I might revisit this but not anytime soon, we've got much more crucial things to work on. ~Taiga

The Visitor Returns

Jul. 12, 2014

0

The cord for the lawnmower is hanging just below the control box that turns it on.

Notorious Inc

Jun. 26, 2014

15

Just a thought - How about some sort of ingame newspaper you can check that says which markets are buying what per week. No prices or anything, but just to save wasted trips with commodity X just to find out that market isn't buying. Great fun, BTW, and a nice look to boot, and it definitely rewards experience...

Idleplex

Feb. 22, 2014

0

The music was pretty catchy, although another tune to alternate with would be nice.

Idleplex

Feb. 22, 2014

1

Also, in Extreme Gardening, while clicking carrots to grow, the upgrade panel kept coming up, which was quite frustrated.

I Am Level v1.0

Sep. 10, 2013

0

This so makes me think of old school Amiga/C64 gaming.

Berzerk Ball 2

Jul. 23, 2013

1

Here's a thought - You give us a altimeter on the Learning to Glide challenge. How about a simple set of small static lines on it to help us determine the cutoff for Hell Raisers, since excessive altitude is bad.

Crazy Fairies

Jun. 02, 2013

-3

Here's an important tip - If it uses Unity, a notification somewhere would be nice. Not everyone uses Windows or Mac OS X all the time. It was blind luck I wandered back when in Windows later, after seeing nothing but a black screen three times over in Linux. Makes for a happier clientele.

Geliştiriciden Yanıt

Ummm.... Crazy Fairies isn't actually supported for Linux, so it's not a vast surprise when it doesn't work..... although nice to hear it sometimes does :)

Ghost Hacker 2

Apr. 20, 2013

0

Typo in the crawler. Sigil reminds you that not all Ghosts have proper defenses against BEGIN hacked. Just a note.

Geliştiriciden Yanıt

Thanks, I'll have that fixed in the next version.

Demons vs Fairyland

Jan. 30, 2013

4

Can't get it to load at all. Is it Unity-based?

Berzerk Ball 2

Dec. 22, 2012

40

It is a bit too grindy.

Berzerk Ball 2

Dec. 22, 2012

-7

I am going to have to guess this may be a Unity title, as I am a Linux user and nothing loaded. At all.

Rawr

Dec. 08, 2012

-8

Very poorly documented. Frankly, I am still not at all sure what I am actually doing other than clicking. Also, the CONCENTRATE puzzles suck for people with color blindness issues.

The First Hero

Sep. 28, 2012

1

Short and sweet. Nice art and logical puzzles. This is what more casual adventures should be.

Frantic Frigates

Sep. 08, 2012

8

Light and fun. The boosts in starting cash make it much more approachable.

Knightmare Tower

Sep. 07, 2012

-5

Oh, and the wizards are cheap shots.

Knightmare Tower

Sep. 07, 2012

1

Not bad at all. Save would be nice and the screen does get a little too busy to dash accurately.

Zombie Rumble

Aug. 17, 2012

2

Needs to explain how to avoid failure.