this game is ALOT easier than the ones before it thanks to those upgrades. I beat it like no sweat, I had literally triple the target on the last day lol. Buy the fastest shoes, and the guy who makes the specials, then buy the extra prep areas (and trays) and make stuff before ppl even show up. then once you got the no-burn burgers it's all downhilll. I had two burgers left, two fish right (one chibata one regular) so first thing right off, before taking any customers, (with these upgrades) grill 4 fish and 4 burgers, cook both ovens, make fries, tell numbnuts to make the special and pour a smoothie, then put the bread on the prep tables (one chibata one normal each) then burgers left, fish right, and as each customer orders, replace what they ordered. if they ordered a chibata burger with ketchup and onions, go ketchup, chibata on the prep, onions, burger on that prep and just stay stocked up the only thing you even gotta do on the fly is drinks
awesome game if there was a 6 I'd rate it 6. Here you go if you're feeling froggy (msg me if you can "name that tune" LMAO)******* eNol0gGWnCAMgGGNPoOBQMSxMz1tj9Xjbf9M3+z3CAEhxl2X5f
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lol yeah does need more levels and variety but it's decent. what I do really like is that this is the first type of game like this I've seen (in flash online) that actually shows you the power and angle of your last shot so you don't have to fling 50 times
awesome game, the physics engine is great. but you gotta be friggin superman to tip over a unopened coke can with a playing card haha. Just wish on the first one with the cans stacked on top of each other I had another throw left, because I coulda gotten a screen shot of when I wedged one of those red cards right in between the suckers LOL
first I thought 'great another match 3 clone' but the idea of how it upgrades up the totem pole is nice. plus the fact that there is no timer, so you can take your sweet time and plan moves ahead, that is awesome. maybe have a challenge mode against a clock too for the folks who prefer that, but 5/5 for sure
Nice job, good to see something original for once, 4/5. but having the lens stuck behind ya all the time is kind of a pain. maybe have the lens rotate with the arrow keys? (or c/v because of the spacebar)
The controls took some getting used to but after a while was no sweat. maybe have the spacebar warping take place a few levels in, once the gamer is used to lens vs uncolored concept a bit more. I didn't play long enough to see what benefit the laser had but overall nice job there :)
I gave it a 3, just because I'd lose the same number of planes vs a 0-11 attack if I sent out 11 spitfires (for a 1:1) or 50 of em. But when 50 planes vs 3 you still lose 17 aircraft and 12 pilots wtf, over.
and like my last post, only 20 recruiters max so I could literally build a ghost fleet of spare aircraft that sat on the ground rusting because I couldn't train pilots fast enough haha.
maybe a few tweaks in the sequel? :D The radar is in the southeast, so if it was ever under attack I didn't bother with any other areas. Maybe have a factory in the southwest and the north, intel in london, etc. Like different infrastructure in different parts of the country. And maybe upgrade each region, flak guns etc.
Once I had a good enough sized fleet, I didn't even bother with firefighters. But the broken intel, despite what ppl think here, was a good move. That really added a nice touch
oh, and in a sequel you should include iron maiden's "aces high" as the theme song :D