I would like categories based not on what the inspiration for the costume was, but based on say, whether they are ranged or melee and so on.
Also, why not make it so that clicking an item shows u which stats will go up? That would be very nice indeed.
Please do fix the lag. Read the comments from those who code and apply, their advice is free why not make use of it? Right now, Unsure about trying for the achievements due to what I already said. Still, much obliged for the game :).
The 1st game was too easy, the 2nd was great. But then u came with Medieval and though I loved the setting, I liked the game mechanics less. This 3rd game, though meant to hae upgraded in many ways feels to me, why did u fix that which was not broken.
The way u run, the way u have bit 1 exit, the upgrades are less straight-forward to find, the amount of tip denote that things are less intuitive; even the graphics on the main map lost some appeal. In all I do still love the series, but I feel it all got too complicated in a non-game-enhancing way. I appreciate the effort and see many like it more than the previous 1's. Stuck with a headache for day I played all 3 and this is why I might be comparing too much. Still much obliged for what remains a great game :).
Well, look at top 10 TD-games and figure out what got them there. Reset, mute, easy shortcuts, tutorials, no lag, responsive gameplay... Keep working at this and don't forget to play other people's games to learn and have fun doing both those things :).
I must say, I personally prefer beating up humanoids with my in-game heros... Reading Benjamin's post it proves to be non-humanoid oponents for a while to come...
I must say you are a very devoted dev to be working so hard at making this game better every, few hours it seems. I find it funny though, with the rise of Idle Games Devs have gone out of their way to find new settings and styles to apply this to. But you created an Idle game that almost went full-circle to the old RPG/Battle games. You just skipped the roaming around but kept more features more depth and so on, I suspect this is why people are asking for still even more input options, more choices and control.
Nicely done, keep up the good work and much obliged for the game which to me seems to be a not-so-Idle game :).
it wouldn't take me so long to fix things, but i haven't worked with this game in 6+ months, i didn't have access to the community playing it through the publisher, and the publisher never updates so they are selling a crazy buggy game. i cant add any major features but i will do my best to fix what it has
Unsure whether I prefer a game where the concept is mediocre but the pace smooth or a game where the concept is good but the pace is so slow I feel like closing it each time an animation is starting. You created a good game, why not listen to the FeedBack and do something with it, it would be a good thing for all. Either way, much obliged for creating this game :).
Though I love your sense of color and style, I would suggest adding some details in the levels because it will make the game more finished. Also, I did not gave the glitches others were referring to. But maybe I have not reached them yet. Still, if there are glitches fix them fast so people will give you credit for the work u put in this game :).
I like this game but I really like when a game allows me to mute the music and/or the sounds. Please don't make that another unlockable feature...
Otherwise, too many easy levels to go through before the normal and hard level. There are also some grammatical errors, which doesn't affect the gameplay of course. Anyway, all that said, still a nice game and much obliged for making this for free for us all to play :).
I find this game to have potential but there are some improvements you could still make if you wanted to.
Though i love graphics to be simple and you did a nice job making something clean design-wise, there is a lack of recognition which slightly confused me at 1st. A game gains in being nice to look at but that should never be more important than communicating things with your audience. The controls don't feel very intuitive either and this makes it a little frustrating to play. If you make buildings look more like what their function is and add some better controls this will be an even better game. Much obliged for the game :).
Great job on the graphics, they are very well done. A great game for children and adults who don't mind some easier games. But when a difference consists of 2 parts, allow both parts to be counted as a correct click. Also, some other glitches in there. But as I said, nice little game anyway, if just because of the lovely graphics :).
Nice change of scenery. Swords are so very underrated, zombies are timeless and making things explode will always be fun. My Liege, you did a fine job :).
Great game, nice soundtrack, not too hard or too long. I thought dragging the plant around was a cute touch, made me laugh :). Much obliged for a nice game, hope it gets achievements soon :).
Why not let us play all classes? That way we bypass much of the frustration of the game as it currently is. I will personally also feel less bored during those levels where I just get or rather have to watch. Just an idea :).
They have said it all, but I just wanted to add that it is too bad these things have not yet been changed for it would make a good game a great game. Also, some spelling/grammar errors that could be fixed without too much hassle, such as in the description of the game. Much obliged for the game :).
it wouldn't take me so long to fix things, but i haven't worked with this game in 6+ months, i didn't have access to the community playing it through the publisher, and the publisher never updates so they are selling a crazy buggy game. i cant add any major features but i will do my best to fix what it has