When will this work for FireFox, easy enough a question.
I find that you guys made good improvements otherwise from the 1st game. I like how days no longer are like a currency in the game and just go on like time does. Much obliged for the game :).
There could be a more intuitive way of offering us some help with solving the puzzles. Other than the stretch-meter it hands you very little that will help you on the right track after some failed and frustrating attempts. In this regard I agree with BonVivantOne.
Hi, I would give you points merely for making me smile with your Description and Instructions. But other than that, it is a wonderfully simple yet not all that easy game. People underestimate how difficult it is at times to keep graphics simple yet entertaining and evocative, u or someone did so perfectly well. Now some way to Reset and some badges and it will be complete :). Much obliged for a nice game :).
I forgot how moving this is, the music, the story, the voice... and some people say computer games turn us to violent mindless escapists. Then a game like this comes along, to prove them all wrong. Much obliged... :).
A wonderful game, witty, nice storyline and fun to click through. Would like to see more of these games and maybe have them be longer and more complex. But that said, the simplicity of it might just be 1 of its greatest selling points. Much obliged for a game that didn't waste my time :).
You guys did a great job on graphics, music, story, accessibility, feel and atmosphere, really nice dark mood you guys set down and all this with some pixels to spare. My only suggestions would be to be able to skip the intro and to provide a mute-button. However nice both may be, all games should offer its players those 2 freedoms. Other than that, great job and much obliged for making this game :).
Could u make it so that when the selling price is now higher than the price which u purchased it for shows in 1 of the columns so we don't have to remember the prices? Or would this make things too difficult for you and too easy for us? :).
I know what you mean, I've thought about this, but it's quite a big thing to add in, and figuring a nice way to add that in, especially if the player buys multiple purchases at different prices... I've kept it similar to real life, where you simply remember or write it down at the moment, maybe in a future version I'll try and make it easier! Thanks for playing :)
I buy stock, wait... Nope, not going up. I decide to rest some, but wonder if that is when the prices will be going up and stay awake. Get tired of waiting, close eyes, start to wonder and so on.... Finally I rest and as I open my eyes, all the prices are now sky high. Is there a moral to this story? Maybe I should invest in stocks and rest...
Simple as it may be, I was slightly addicted to the game, much obliged :).
Nice to see a new style and setting for this type of puzzle game. Well done, hope u will make more of these and maybe make them a little more difficult :). Have fun :).
I was really enjoying the game, until I started t go for the in-game Achievements. Rarely have I disliked in-game missions as much as in this game, which I was, like I already said, enjoying. The almost stubborn and rigid controls and responsiveness are made even more frustrating with the amount of obstacles. I feel stressed trying to dodge obstacles that u get stuck behind, under, around and what not... Give us some room to play; now it is almost straining at time. Other than that, this could be a great game :).
I just screamed like a pig when I ran into 1 of the ghosts for the 1st and 2nd time. Then I picked up the whatever it is called and screamed some more because I thought I hadn't picked them up and that the glow I saw was from a ghost who was following me. I got very stressed with this game when it was flat and easy to see everything... these additions will not have made it more calming.... Yet, I feel this desire to continue playing. Much obliged for the game, hope we get to have Achievements soon :).
Would be even nicer if it was bigger... Now they all look like tiny things that are pretty much the same. Other than that, very good game. Too bad u don't seem to be coming back to Update it some. But still, much obliged for making this game :).
Nice new concept, or it is to me anyway. Not easy to remain innovative with so many games around. Nicely done game, soothing and challenging enough to make u have to restart a few times. Though I understand why there wouldn't be a "1-step-back-option" I must admit I wanted 1 several times throughout the game. Still have to finish it completely, but it held my interest for a nice relaxing time. My only 2 requests would be to darken the "neutral" color because at times it is hard to see against the white background and to not use too many loud colors, but those are details probably important to me only. Much obliged for the game :).
I wonder what country this is supposed to represent. I thought it was common knowledge that when u hear a siren u get out of the way. Also, these people should not have been allowed to construct roads to begin with, let alone own cars. Knowing what street is 1-way or not seems to have slipped their minds. But at least they know how to park perfectly. Sorry, this game will require some more work to be less frustrating and more fun to play with.
Wonderful graphics, music, setting and the fact is free comes as a pleasant surprise. Though I would suggest starting to charge something for this because some of the games that ask for tokens, energy and the likes really do not offer the quality u guys have going. I know it makes no sense for a player to say u should charge us, but just some would be more than fair considering the amount of work u guys put in making this game. Much obliged for the game :).
Thanks for the kind feedback. There IS an option to purchase Karma in-game. Did you miss that? We'd prefer NOT to add other things like energy bars, tokens, etc... honestly, it all depends on how successful we can be with the simple/honest system you see in the game today. If 99.9% of the people playing never spend money on Karma and just grind through all the content, then we will lose money and die. Hopefully, people will understand this and be fair to us. We'll see.
I know what you mean, I've thought about this, but it's quite a big thing to add in, and figuring a nice way to add that in, especially if the player buys multiple purchases at different prices... I've kept it similar to real life, where you simply remember or write it down at the moment, maybe in a future version I'll try and make it easier! Thanks for playing :)