fun but simple, sometimes frustrating because the top of the "lava" is at the same height as the top of the platforms so it become necessary to aim super well to make sure no corner of the slime will touch the "lava"
I like the shrinking idea though, very good idea
"Unlocked auto level progression"
... yeah ok... so what's that supposed to do? 'Cause i still have to manually click "next level" every time, and i see no option to buy a new power anywhere...
The only complain I have is how the mouse "grip" on the outer edges
The number of time I died because of that, which I don't think is really part of the gameplay, is waaaay too high
In fact, any pieces we have only unlocked 1 of, bug the same way
Also, I saved my core config before reboot, then wanted to load them but it wouldn't work. Yet the button on the left was green, so I suppose it meant it had a config saved in it, but it loaded nothing...
the click is very very sensitive since last update, whenever I click the buy button once, it always count for twice, so I can't manage my resources as good as I'd want >.>
The qbit get reset too? Doesn't that make them a bit useless? It means you have to account for re-buying all of them everything when you reboot so you have to remember what you bought before reboot to be sure that rebooting has any interest. It's impossible.
Qbit upgrades shouldn't reset with the reboot