This does not deserve to call itself "Prince of Persia." They have replaced the serious challenge of the prince of persia series with the "You must always be running" mechnic, which not only makes no sense for the prince, but is also often used as an excuse for a lame level design, which I am seeing here. While I certainly would expect more from Ubisoft, I regularly see better from indie game writers here on Kongregate. A commercial effort doesn't deserve to win the contest, but I doubt that will be an issue here.
Complaint here. Fourth level, wave 28. Group of three Heli's go from left to right off the top of the screen, approximately where the Evony ad is. Lost three lives on an otherwise perfect play. You could only see about 2 pixels of their shadows. I mean, come on! That is cheating!
THe trophy info screen keeps covering the path letting enemy's go past. So much of the path covered by trees on a lot of early levels. Don't have the patience with this to see what the later ones look like.
The controls make this VERY difficult to play. Perhapse a button alternative to turning or just have the camera follow the mouse like other FPS games. (There's a reason thats a standard formula. Wink wink nudge.) I look forward to playing this when it isn't so hard to play.
It's HappyBall. In SPACE!!!!! Levels are moving a bit fast to be much more than a click and pray / luck game. Also could use a level select and List of scores gotten on each level feature.
We have achieved stable orbit captain... Needs some obstacles or something to make it a challenge. Perhapse some explanation as well... Agreed that just because its not the first doesn't make it a rip off... Also doesn't make it good.