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Shadowmoj's Comments

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Chibi Knight

Play Chibi Knight

Feb. 07, 2010

Rating: 0

Ack. Too easy to accidentally select something on the level up screen or miss text because you are too busy mashing 'a.' I suggest changing selection of upgrades and progression of dialog to the 's' key.

Take Something Literally

Play Take Something Literally

Oct. 15, 2009

Rating: 0

Well hello there

The Classroom 3

Play The Classroom 3

Jun. 22, 2009

Rating: 1

Eh, not as good as the second. Certainly wasn't as hard and didn't have a storyline nearly as good.

Cargo Bridge

Play Cargo Bridge

Jun. 12, 2009

Rating: 0

In terms of changes, I'd like to suggest that you make it possible to move joints after they've been placed. Having to delete a joint and the surrounding 4 or so pieces, then replace everything and test (only to find that it still doesn't work so you have to do it again), gets frustrating. 2/5 for effort.

Cargo Bridge

Play Cargo Bridge

Jun. 12, 2009

Rating: 0

Meh. Challenge levels move too slowly. I thought I'd be able to just go in, complete the 40 and be done with it, but NO. Doing 15 extra levels is not worth it.

Bunny Invasion: Easter Special

Play Bunny Invasion: Easter Special

Apr. 12, 2009

Rating: 0

Honestly? This game is terrible. It's unoriginal and way too easy. I had the minigun by wave 31 after only buying the scorpion between it an the starting gun. Also, what's the point of releasing a sequel if it is THE EXACT SAME GAME as the first?

Robot Dinosaurs That Shoot Beams When They Roar

Play Robot Dinosaurs That Shoot Beams When They Roar

Apr. 07, 2009

Rating: 0

Dino-tastic!

Bouncing Ball

Play Bouncing Ball

Mar. 21, 2009

Rating: 0

Extremely familiar; I know I've played this somewhere before...

Bible Fight

Play Bible Fight

Mar. 07, 2009

Rating: 0

By 'perfect round' in the satan badge, does that mean you can't get hurt either?

Dream Hoppin'

Play Dream Hoppin'

Feb. 27, 2009

Rating: 0

The bee's knees =D

Shopping Cart Hero

Play Shopping Cart Hero

Feb. 07, 2009

Rating: 0

Needs some way to win. Or more upgrades or something.

Frantic

Play Frantic

Dec. 17, 2008

Rating: 0

Hit once on stage 8 boss... some of those bullets just seem to come out of nowhere. Oh well, guess I'll just have to play again... =D

Kongai

Play Kongai

Dec. 11, 2008

Rating: 0

There should be some reward for getting (not buying) all of the cards. An extra character? A super-item? A badge? I don't know.

Frantic

Play Frantic

Nov. 26, 2008

Rating: 0

Best mindless game I've played since... well, ever. This is the first game that I've played whose need for almost no thinking whatsoever actually makes it better. It's surprisingly a very good game to relax with (after turning off the sound of course). My biggest (but still pretty small) complaint is how short it is. Great job!

99 Bricks

Play 99 Bricks

Nov. 20, 2008

Rating: 0

So I think I've finally figured out the swaying. The blocks not being completely rigid is the cause (problem?). This means that if you build your tower higher on one side than the other, the block on that side will be compacted down more than the others, causing the tower to lean that way. To reduce swaying to a minimum, make sure that the tower is as close to the same height at all places at all times as possible. A tactic that worked for me was placing some bricks over the edge of the base, but so they can still hang on at the very beginning (either blues, yellows, or pinks). Doing so allows for more places to place bricks and a more stable in general tower. Trust me, this is coming from someone who got the 99 problems badge.

99 Bricks

Play 99 Bricks

Nov. 11, 2008

Rating: 0

I was 16 bricks away from all 99. Dang. Some tips: In the beginning, it would be advisable to place a blue piece on each side so that the protruding middle is the only part hanging on to the stage. Getting them there early helps and it allows for some quite stable extra places to put blocks. Never allow one side of your tower to become much taller than the other. It will be your demise. Don't let blocks hit the tower at top speed.

99 Bricks

Play 99 Bricks

Nov. 04, 2008

Rating: 0

Reminds me of Jenga. Oddly enough, in this 'anti-tetris', normal tetris tactics seem to work best. Good game! 4/5

Hanna in a Choppa

Play Hanna in a Choppa

Nov. 03, 2008

Rating: 0

YES! Finally got a perfect on level 8 and impressed Eric! YESSSS!

Hanna in a Choppa

Play Hanna in a Choppa

Nov. 03, 2008

Rating: 0

SailorBenny, you can make it do that. There are control options on the level select screen. Or rather a link to the control options. But whatever.

Hanna in a Choppa

Play Hanna in a Choppa

Nov. 03, 2008

Rating: 0

Response to holybow3: Then there would be an impossible badge? It wouldn't change the fact that getting a perfect rating on fantastic is friggin' hard. It would just waste my life even more.

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