On level 11, tumbledown, there is a combo coin with only one coin. This doesn't really affect anything but I thought it was strange and that you might like to know. Great game though, you might consider lengthening the times to get a trophy on the first two training levels and shortening the time on the third.
On level 7 I got two weights that had a weight of 81. 162 total. I dropped a weight with a weight of 144. The game said there was 0 difference. Glitch? Or just bad calculations? Not that I'm complaining... it tips the scales in our favor. (No pun intended)
Odd, I got the card and now when I view all of my cards the normal blood vial won't display. Nice job though. Controls could surely be worked on. Too hard to move to the back of the screen.
Man, such a great game. Double plus uneasy really earned its name. I still can't get past pole vault. I can get over the razor on top of the pole and not hit the gears on top, but then I'm moving so fast that if I throw an anomaly to slow myself down, it doesn't get to the ground before I do and I get squashed. That's something you could improve, make it so anomalies don't move at a set speed but rather in relation to how fast you are going. Yeah, I'd appreciate that a lot.
Baking station... more like the lose half of your points section. I think you should either lower the sensitivity there or at least make presenting a pizza shorter (or even better freeze time while it happens)
Great game. Started going bleary-eyed halfway through and couldn't focus very well because of my eye-crossing technique. Great game though. Pictures sort of reminded me of the scenes you see in the yellow submarine movie when Elenor Rigby plays...
It needs a feature that lets you start the song somewhere in the middle. If you change something close to the end or even halfway through, it gets annoying when you have to listen to your song (even a good one) over and over just to fix one small detail.