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shadowol's Comments

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Ordinal Markup

Play Ordinal Markup

Jun. 24, 2020

Rating: 0

I feel like your gameplay optimization is on point and now it's time to look at some UI elements, like making the rightmost column of upgrade look different (maybe a dotted outline, or use different text)

Zero IDLE

Play Zero IDLE

Jun. 22, 2020

Rating: 11

1 - 42 RNA takes about two hours of play, 43 onwards is at least a 12h to a day offline. Active play has zero benefit during this time

Developer response from ZeroWorldwide

New content is constantly in development. Next update is going to bring 10th level and some new achievements

Infinite Arena

Play Infinite Arena

Apr. 04, 2020

Rating: 2

I spend most of my time now trying to see if there's a frame where I can see the actual health of the bosses so I know if I need to upgrade something. Any way to have these health and damage somewhere that isn't flying across the screen?

Infinite Arena

Play Infinite Arena

Mar. 28, 2020

Rating: 1

Also can you please handle that awkward time between first prestige and like 5th prestige which is strangely slow

Infinite Arena

Play Infinite Arena

Mar. 27, 2020

Rating: 1

If mods only come into effect when the game restarts. You can register all the mod upgrades upfront and mods will have zero impact on performance

Royal Carpeteer

Play Royal Carpeteer

Mar. 23, 2020

Rating: 2

You know what would be cooler than an undo mode, a ghost of your previous run

Developer response from QGunner

Wow! That is interesting. I will save your idea for Royal Carpeteer 2. Thank you very much!

Yet another Merge Game

Play Yet another Merge Game

Mar. 12, 2020

Rating: 0

dude, what you need is for people to send you save states..

Absorber

Play Absorber

Feb. 10, 2020

Rating: 0

The damage increase for the last 2 elementals are wrong? 0.5 increase means that after killing 50 air elementals even the eye thing dies in 2 hits

Developer response from DirkF17

uff seems somebody forgot one 0

SuicIDLE

Play SuicIDLE

Jan. 27, 2020

Rating: 7

Been 18 days since reaching level 23. Still drop by every day to move games and do a spin and play the secret game. 25b gold to go. Most upgrades abour level 5 or 6. Probably another 3 days

Your Chronicle

Play Your Chronicle

Jan. 27, 2020

Rating: 1

The changes I would priorities (besides content) are: 1. Grouping in inventory, or even way to match equipment of body 2. More skill sets with slower skill growth 3. Upgrade and 'Next' actions can be stacked on top of each other. Not only because not many, but because they will both share the rightmost spot which indicates progress 4.

SuicIDLE

Play SuicIDLE

Jan. 20, 2020

Rating: 4

Reached level 23 about 10 ago, drop by every day or so for a few minutes to move the games, spin the wheel and maybe play the secret game. Got lucky with a +3 game level. Should be done in another 3 days

SuicIDLE

Play SuicIDLE

Dec. 15, 2019

Rating: 4

THe main battle in this game is against the scrollbar on the right

Warrior's Journey

Play Warrior's Journey

Aug. 05, 2019

Rating: 0

slightly annoying that because of weapons, you don't really see the value of resetting more than once until around level 700. Also at the level it is possible to RNG beat a level 10 gatekeeper and then die on normal creatures constantly, making the auto battle not yield any results

Restricted Zone

Play Restricted Zone

Jul. 10, 2019

Rating: 3

Got maxed final weapon at day 15 except the upgrade everything perk. Realised everything meant every past weapon, decided to at least wait till level 20 to see the final boss. No boss. :(

Quepland

Play Quepland

Jun. 20, 2019

Rating: 2

All I know is that the secret to success is selling puffer fish

Progress Fight

Play Progress Fight

Mar. 28, 2019

Rating: 20

You can upgrade a skill before getting it

Developer response from TotallyNotAViru5

Fixed.

Idle Harvest

Play Idle Harvest

Mar. 20, 2019

Rating: 7

I've started to see many people's game break due to over levelling. The issue is that you can gain enough XP from friend tasks and the daily tasks to level up before your production increases meaningfully enough to handle the next "end of day maintenance". I suggest that to resolve this, end of day maintenance be correlated to total level of the 4 buildings instead. This will bring production ability and requirements much closer inline, while still rewarding "over-levellers"

Brain Creator

Play Brain Creator

Mar. 07, 2019

Rating: 13

I see your games as a tragedy of great concepts, good UI and great understanding of the user all wasted by some lazy coding practices and not putting in the time to make the maths of the games engaging. You're talented, you can do better

Territory Idle

Play Territory Idle

Feb. 02, 2019

Rating: 2

How to start this game: 1) Don't buy quarries until you have at least 9 tiles of land 2) Until then, the optimal is for 4 plots, 2 wheat, 2 wood, after that, always 1 wood and a 2 : 1 ratio of wheat to farms. 3) Once you build a quarry for the first time, make sure you have at least 2 extra plots of land for the quarry buildings

Harvest Idle

Play Harvest Idle

Dec. 28, 2018

Rating: 3

Imagine if cupcake is a prestige item..

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