Max out Ice-cream and Toppings, start at $6.25 and average 14-15 people at the beginning. Increase to $6.50 at popularity 2 and aim from then on to match prices to get about 18 and above children per day
Fruit Ninja, but with a randomizer instead of a fixed system. And the inability to combo, and you can't leave the screen since its flash. mmm, problematic
ooo, got second place with 563000 points. Mostly attack all the way with 8 points in speed to get the game over with. When each of you bubbles can take one 10 - 15 grey ones on their own, you know its going to be easy.
You can't give less than a perfect score for a game this beautiful. The music's good too. The only thing is that its less of a spot the difference game and more a spot what's missing.
Actually scored 3 on semi pro, one from right next to my goalkeeper. The thing i don't like is that its really more like 1 player a side tag team soccer than 5 a side.
In the conclusion: the "Annihilator" disrupts the circuitry in the captain's NASA built 'XBox 3600' escape pod. A glowing red ring, the only remnant of the heroic act.
Besides the problem that Quimper mentioned, there are two other AI issues. One is targeting. Torpedoes will keep moving up and down between ships that are near and other subs. I think there must either be a priority list, or a 'change target no more than once' kind of thing. The other thing is that for the first two levels, subs hiding under the flagship will do far more damage them the flagship itself and your frigates can't do anything about it since their weak machine guns target the ships in front first.
For the start, I really think the random button should be on top for character creation. if not, someone going through the different items might end up pressing random at the bottom
not good. even if we recognise the flipped numbers, there is no reason to it being placed in any sequence. For the final one, its also odd since some of the numbers are darkened fully. Only the 3 is really discernible.
Now, I think the real problem here is the concept of lateral thinking. Here it tends to be words associated by a certain relationship. So shapes could include characteristics of shapes (regular irregular) or dimensions etc. It's a little of a throw off that the links are so few.
@kamfotp
the last five need some manipulation of things beyond the game. Don't think about how he made this game, it's darn amazing, but its all quite obvious