Quite good; funny and well-made, but for an unknown reason it startet do lag heavily on Level 21+ ... might be releated to my PC but it lagged only when I was aiming and only in uneven levels ... made it quite hard to win the timed L30.
I noticed this game is the highest rated game on Kong. Of course its quit good, but precious games like Sonny Gemcraft or Music Catch deserve this position. As you know games on top always attract considerably more players than non high-rated-still-high-rated games. Consider this when you rate the game.
I lagged through the whole game with low fps. On last level I pressed ESC cause I already beat that level. Oh, rlly ? I can change quality in pause-menu ~~
Btw, how I am supposed to exit Map-Editor ?
You get 3/5 because of user-dumbness :>
Hell !
I should try MP ? I tried and it sucks been beaten by guys with spells Ive never seen before.
I was slighly bugged by the dumb AI, but VRS mode does really annoy me
I possibly lost the match by one move which just lagged away !
Maybe its my con but you just shouldnt force people fight each other just to see your nice Videos ? What did you made them for ... to tease me, you did !
Hope your game gets bad ratings so need to deal with this :> !
HQ Pics and nice gilrs cant compensate everthing - for now 2/5 ! Maybe you'll get one star back when I beat the VRS levels :-/
Nice game. Decent concept but some major issus in style. First, I like the winning concept - not the usual kill-the-other goal. For all that wonder why you lack of asteroids: if there are only ~4 Asteroids left, the next wave is spawned - for some battles the cpu builds many towers so he shoots the waves really fast and thus getting more asteroidwaves.
Second, the game has a VERY long list of issues. For all who like to cheat here are two exploits: build a solar-panel early, better deluxe - asteroids and air-attacks dont consume much shield power, so you can render yourself immune to much damage with 1-2 solar panels by switching the shield on-off
the other thing is more useful: you can just abandon the battle when you like the current amount of destroyed asteroids - the last one does not make his move on the map - saves much time !
The hard is mostly about luck (which proposes an impo) getting a purp + yellow madness right on start !
I got this combination right now which boosted me to x90 on the first 1/5 of the song. Afterwards I touched 7 reds but still got 5,3M. Radar&fixed. Just try again if you dont get yellow madness.
Tactics:
Do the tutorial until it gives you 4 bonus card - then skip to start. Try to collect as many jokers, blue bombs, and switches as possible in Levels 1-15
Combos:
4 of color or shape = 9-10 tiles, joker
5-4-4-3;6-4-3-3 shape/color? = 3 tiles, blue bomb
11 pool color = 3 tiles, red bomb
11 pool shape = 6 tiles, switch
9 pool (stella) = 2 tiles, blue bomb
4 synergy = 11 tiles
all others unknown
2/5 - too frustrating, too time intense
This game is insanly difficult. Although I wrote down some combos I'm still not sure what double or color triple harmony means. I often got double triples harmony for a 5-4-4-3 shape combo and some times even for 6-4-3-3 but sometimes not ... this is quite irritating.
Thus in most cases using a bonus card is not worth it but as you dont reveal the combos nobody knows that. I would suggest implementing a tile-change slot. In higher levels you are screwed if you have 1-2 free tiles left and cant change the whole ring anymore cause some slices block it ! As it really needs much time to choose the right tile, the game could save&exit, so you can take a break. Otherwise a save option would be used for savescumming only.
Worst collision detection I have seen yet.
Actually, easy-mode is slightly difficult.
Preschool Artist
Dude! You just completed the Preschool Artist achievement in Draw-Play 2 and won the Preschool Artist badge and 15 points!