It's nice that you guys can come up with new stage themes for special occasions 'n' all that, but would it kill you to come up with some new boss themes every once in a while? Because having to listen to the EXACT SAME ONE every single time gets very stale very fast.
Might want to do something about weights spawning over springs, as they can cause infinite loops that prevent the launch from ending. (Without making any further progress.)
But in all seriousness, something REALLY needs to be done to prevent 4-star monster duos in daily dungeons spawning with identical turn delays. That really is putting an unfair amount of pressure on the player.
Getting nothing for making progress in a dungeon only to be downed by monsters with an extremely unfair advantage (e.g. two four-star monsters with the same turn delay in a daily dungeon with enough combined power to easily overwhelm you) really is a poor waste of stamina. FOR GOODNESS' SAKE, AT LEAST LET US LEAVE WITH SOMETHING!!!! (You miserly wretches, you. You're not getting my hard-earned purple gems THAT easily!)
Why is the bot's AI SO STUPID?! Seriously, it seems to do its level best to drive itself through a horde of bots so they can quickly finish it. Ordering it to go elsewhere does little to discourage it from continuing on the suicide path.
The new heroes are seriously overpriced. Furthermore, the few levels that can be afforded allow for paltry DPS when compared to the likes of... like... every hero from Treebeast to Frostleaf. (With the exception of Betty Clicker, King Midas and Amenhotep. Their DPS always sucked.)
hehe That's fixed in the next update.