The Fire-elemental hero in the "Order of Heroes" dungeons NEEDS to have that RIDICULOUSLY OVERPOWERED 10-hit attack REMOVED. (Or at least severely nerfed.) Seriously, it breaks the game. Oh, and I want those 35 stamina points back for wasting my time on that and (STILL) getting nothing for my effort.
Yeah, I think there's definitely a limit on how many skeletons can be accumulated in the dungeon, but I was a tad too tired to keep count, so... (I think it pretty much hits the limit when you see "WHY DON'T YOU TRUST ANYONE" scrawled on the wall.)
I wonder how many people who played this game actually noticed how the number of skeletons in the dungeon increases each time some unlucky sod gets thrown in there. Come to think of it, I also wonder if there is a limit on how many skeletons can be accumulated in the dungeon.
PROTIP: It IS possible to get high scores exceeding the final token limit. You can do this when earning bonus tokens on any 10th combo, although it can be tricky to end a game with such a score. (And exceeding the limit early on is NOT recommended.) For best results, save the easiest combos until the very end, if you can.
You gotta put the cat in a machine.