This game gives me the chills, in the best possible way. The monochromatic scheme is wonderfully unsettling, and the challenge is rightfully balanced. 5/5 and favorited! This game gives personality to 8-bit!
This game is absolutely ridiculous to newbies. It's completely unfair, not being able to collect things without facing humans opponents who are so much stronger than you that they blow you away in two hits!!! How am I supposed to get this stupid DNA?
The queen alone (even without the razor prefix) is a monstrous battle, I personally find it hard to predict her pattern. I usually use grenades or the SCAER when she shows up, though I am somewhat able to defeat just with the sword... am I the only one who finds the graceful swordplay of the queen both stunning and horrific?
Does anyone know the conditions nessecary for Glooples to become Oozles, Greys, and Void Eaters? I'm working on getting the awards for splatting a certain number of them (Void Eaters are definetely the HARDEST to get) , and I'd like to know how I can intentionally get two of them to fuse. Any pointers?
This is an example of when creativity absolutely fails in it's execution. Like many others have said, too many cities here are too obscure to actually know. Games like this don't appeal to anyone who hasn't gone to college, and basically anyone who doesn't study geography. Such a small target audiance made a possibly good game bomb. 1/5/
Funny how this game emphasizes relaxation and calm while playing, but there's this quickly ticking timer at the top of the screen unnerving you... design fail, much?
Vvav, enemies not attacking at point blank would be too EASY. Part of the strategy is staying away from enemies. Also, invinc. upon being hit also makes it too easy.
Well, yes, the game balances things out that way. You get special attacks and auto-arrows, they get extra summons as a fail-safe system. It keeps it fair.
First off, I don't see how this is better than the first, especially the fact that you have to BUY everything from the start in battle, every time. Also, a lot of the effects are repeated (I.E. the catapaults, trechebuts, cannons, AND meteor showers are all the same in this game)If it ain't broke, don't fix it... anyway, norcekri, special attack 1 (the meteor shower) has been marginally effective, but the Holy Swords summons a lot more than three, it covers most of the screen, and leaving small gaps for avoiding it, so it's very effective. They have to be directly hit, however, to see any effect.
Lord, I think you neeed to read Craney's comment... he IS talking about OTHER'S levels. It's happened to me, too, on some levels, where the timer has strangely reset to 2:00, and it might've happened to you at one point. He is NOT talking about the Level Editor.
Pumkin, STFU with trying to get people to give their accounts to you. It's illegal, and no one would want to do it anyway. Stop wasting your time here.
Hm... some people seem to think that Grammurdering post is the most helpful... I'll see what I can do to improve it:
1: Place a purple Move Block on the space where you want your morph block to be. 2: Make an 8-space box AROUND that move block. 3: Start clicking and dragging the surrounding blocks into the Move Block (all 8 of them) 4: Start clicking undo until you can see the move block. Then hit redo and check layer one. If a Move Block is visible, it should be done right. Hope this works better than the other one.
The Crown makes you impevious to all effects of mines, swords, guns, and (I think) lightning. Rather effective, especially if you steal the other players' EXP Hats.