Eh, grenades are useless...actually the turrets are pretty much uselss until you max the power. No need to use cash gun, it costs 10k and youonly get 1$ per each hit unless you upgrade, which is only +1 $. With maxed damage and rate I was getting about 10 hits in before the monster dies, so 100$ per monster
It seems like a good idea but the controls are way to slow. Also it sucks when you are runnign away and are half-way off a tile and can't fit through the door. It'd be better if you were smaller so that you dont need to line up your esacpe path perfectly, which gets annonying
It starts out fun but it gets boring fast. It would be better if there were ways to heal and other things to help, like calling for a drone flyover that kills the current wave or something. Also the hot keys did not work for me which made it a problem
Really nice art, the story is creative and open. It was a very nice experience, although it would be better if "wrong!" didnt pop up and make a mean sound. lol 5/5!
I liked it. the photo thing was really cool, although there was a bit of a random clicking element to the game at times. i enjoyed the ambiance and the general progression of the game.
BUG: Sometimes enforced silence continues well beyond the start of the next turn....which can be deadly if you have a bunch of creatures and your opponent has none.
i thought it was shitty and was only going to play for the card, but once i got used to the controls i started to like it. i kind of have a problem with the winch being so hard to use when you're flying around...also it'd be nice to have different types of achievements.
and the loading screen is kinda funny. "injecting charm / analyzing frustration levels" ...haha :)
4.5/5