good game, i found the most fun in not actually winning, but trying to keep as many balls on the screen as possible by bouncing the balls enough so they stall, but not hard enough they go off the screen
definately one of the most fun and original games here, good job.
one thing, when you pick up power-ups, the ball shouldn't be destroyed, the ball should go through the items.
and possibly a couple more items?
the final convict mission is WAAAY too difficult, instead of only being able to use convict, you should let us pick a character to copy and use him.
and piconjo is waaay to good. oh, and there IS a pause, my bad
its a good copy, except that sometimes when you jump (normal, not style) you go really, really high, and the screen catches up with you and you stall in the air for a little bit, and hit the bottom of the screen instead of landing on the platform you were aiming for
great game, it would be a perfect 5, except that you respawn right where the mouse is, which is usually the same place, and usually there is somthing else there, causing an instant death, maybe when you die you should be respawned near the goal planet, or be invincible for a few seconds?
its a great game, but you may want tp to change the controls to WASD instead of using the arrows, and restarting at level one every time you die is very annoying, maybe have you loose like 20 HP every time you die?
its a great game, but you may want tp to change the controls to WASD instead of using the arrows, and restarting at level one every time you die is very annoying, maybe have you loose like 20 HP every time you die?
its a great idea for a game in my opinion, but there are a few improvements that should be made.
-able to turn both ways
-music
-more options for building
-and it would make this game a whole lot easier if it was top-down, (but that may make it too easy)
-and it would make it a lot easier if you could remove units or put them on the ground
but overall, it is a great idea and a fun game