To everyone who keeps suggesting thing thing online, considering thing thing is a flash game that can cause considerable lag from a medium number of enemies being near how badly do you think it would lag with a bunch of online opponents?
Hmm probably a glitch people have seen before but interacting with some items (probably ones that have no interaction script like some double bed in some house) it shows a text box that says "0"
Just an idea for the party of two thing have a level 1 who can use heavy armour and leave them level 1 til you do it, get the summoner guy to level 50 or 100 or something and get a bunch of high tier heavy armour then use the ghost enchanty thing in the special orders on the high tier gear so you have extremely strong armour level 1 units can use, equip the level 1 with the armour and pair him with the level 50+ summoner (I say use the summoner due to him being able to summon 3 war golem things for the front row equal to his own level and 1 shadow in the back to make a full army), charge through campaign 1 as it's the easiest imo with the heavily armoured guy hanging back maybe as a healer or something or just sitting there while you finish the level.
The enemies should be scaled to something like level 25 iirc due to the level 1 and all the war golems and magic the summoner uses should take them out in no time.
My only problem is that double jumping is a skill that after playing random games so much I have begun to be the type who thinks once you have it it isn't limited so I end up screwing myself by emptying any I gain, decent game but I fine the limited double jump a bit annoying