The complicated crafting might annoy some but it reminds me of crafting in other MMO.s i've played, no change is needed IMHO. I s there an easier way to find missing recepies? is it solely based off finding them on the planets or is there some other bases of getting new recepies? for exampe should i have a stock of every component to unlock new recepies? I'm not sure how to get my upgrades with missing items other then hit and miss searching new planets?
what exactly do frigats do with cargo it collects? kinda was hoping it would goto the planet you conquor to have more resources to build and train with?
so i edited and played a created map but was not able to save and name it for ease of storing to relaod? am i missing something? nice game by the way......suggestion....anyway of making a credit sink for all the taxes?
pirates cove keeps getting defeated very soon before i can even make a colony ship(but i don't see that i get attacked?)...makes no sense to me?...scratches head
The chance to add or fill in a skill on a pet IMO needs a tad higher chance to proc....as it is now i am trying to level pets to level 20 to fill in skills but they don't proc and i need to delete them. another idea was to bebale to delte one skill to try and fill in one thru leveling to try and customize the randomness of the pets.
1 mill cost for one space of bag expansion.....ouch.. i wish i knew what that was first.....guessing later on you make more money but that really hurt as my first 1 mill made to only get 1 spot...my jaw dropped and my heart sunk...lol
you know ou lost the ability to get anyone to play this cause the unity webplayer won't install....i really really liked this game and the other unity games.. but i never can get it to install....( i run xp SP3
3.4 mill score and i've only seen 3 tesla beams(3 now) and 3 legends(3 now) i've not seen the others..... any idea's if they drop on different maps? the legends drop good on Tesire....actually dropped 2 one round..