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slurpz's Comments

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Pirate Defense

Play Pirate Defense

May. 15, 2009

Rating: 0

Fresh concept. I loved the title screen's pirate ship. "Row, row, row you lily-livered landlubbers!"

PlanetDefender

Play PlanetDefender

May. 10, 2009

Rating: 0

Mass missile trails are pretty. Ended with some 4.5 billion population and 12 trillion extra cash on the apocalypse difficulty rating.

I Love Traffic

Play I Love Traffic

May. 08, 2009

Rating: 0

There should be a while to tone down the quality of the game. In addition, clicking on each traffic light becomes monotonous. At least give the game hotkeys.

Zening

Play Zening

May. 05, 2009

Rating: 0

Zara is definitely overpowered. Every level I had her, I basically used her to solo kill the other team. Vine blocks could be sustained forever with the team heal and the AOE heal.

Crush the Castle

Play Crush the Castle

May. 05, 2009

Rating: 0

Hardest level was level 6. The level of difficulty drops from there.

Music Catch 2

Play Music Catch 2

Apr. 28, 2009

Rating: 0

If you don't get 2 yellow madness purples in the first minute of playing letting go, restart because you're not going to get 5 million points.

Celebrity Pedigree

Play Celebrity Pedigree

Apr. 27, 2009

Rating: 0

Simple, repetitive.

The Great War of Prefectures

Play The Great War of Prefectures

Apr. 23, 2009

Rating: 0

The boss was pretty easy. First sent a wave of 25 samurai to kill most of the front enders, and withdrew before they could revive them. Then I sent in a second wave of 15 samurai and 10 green giants. Put the samurai to kill the ranged in the back, then turned speed on. Had another wave of 7 snipers and 18 green giants in case that wave failed, heh. But gathering the giants was a pain.

The Great War of Prefectures

Play The Great War of Prefectures

Apr. 23, 2009

Rating: 0

Repetitive.

Draw-Play 3

Play Draw-Play 3

Apr. 21, 2009

Rating: 0

And object collision detection sucks.

Draw-Play 3

Play Draw-Play 3

Apr. 21, 2009

Rating: 0

Make the levels continuous, instead of sending the user back to the main menu after every level.

Now Boarding: Episode 1

Play Now Boarding: Episode 1

Apr. 21, 2009

Rating: 0

Why is a demo on the front page?

Oozing Forever

Play Oozing Forever

Apr. 18, 2009

Rating: 0

Laggy.

Orbital Decay

Play Orbital Decay

Apr. 17, 2009

Rating: 0

Get over yourselves. Hard mode is supposed to be hard. Don't play hard mode if you don't want it to be hard. Hard badges are not supposed to be easy.

StarShine

Play StarShine

Apr. 16, 2009

Rating: 0

Star collision sometimes fails.

Frontline Defense First Assault

Play Frontline Defense First Assault

Apr. 16, 2009

Rating: 0

Easy mode isn't a "hold your hand while I walk you across the street" easy. Difficulty is relative. It's easier than Medium, which is easier than Hard.

Frontline Defense First Assault

Play Frontline Defense First Assault

Apr. 16, 2009

Rating: 0

If you suck at flash games, don't rate the game low just because you can't beat the game on easy.

The Great Siege

Play The Great Siege

Apr. 16, 2009

Rating: 0

And @jjahson, the "fast attacking" people are supposed to do just that. Use the catapult to kill them.

The Great Siege

Play The Great Siege

Apr. 16, 2009

Rating: 0

Save, refresh, and finish a phase when you try for the badge. See my profile if you don't believe I got the badge. And the hardest boss of the game was the 4-3 boss. The 5-3 boss simply does way less damage.

The Eternal Battle

Play The Eternal Battle

Apr. 13, 2009

Rating: 0

DotA, much?

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