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Bubble Tanks 3

Play Bubble Tanks 3

Feb. 04, 2011

Rating: 4

I left a comment about the office PC not being able to handle the beam cannon on minimal graphics. Even my home PC can't handle 3 beam cannons seamlessly in a big, crowded bubble. The game is worth the long wait. 5/5, 10/10. Respect to all the crew members and a big thumb up to Jason, ;)

Bubble Tanks 3

Play Bubble Tanks 3

Feb. 04, 2011

Rating: 0

I've been waiting for this for so long now and then the office PC can't handle the graphics with the beam cannon on. I'm beyond reconciliation. :D

Hexiom Mobile

Play Hexiom Mobile

Feb. 01, 2011

Rating: 0

It seems tha levels I completed turn to yellow... so saving works.

Billy's Hill Mobile

Play Billy's Hill Mobile

Feb. 01, 2011

Rating: 0

Great artwork, but the gameplay will not chain me to the mobile.

Barry Lost His Marbles

Play Barry Lost His Marbles

Feb. 01, 2011

Rating: 0

No issues at all, HTC Desire. There should be a Hal9000 marble

Talesworth Adventure Ep. 1 Mobile

Play Talesworth Adventure Ep. 1 Mobile

Jan. 31, 2011

Rating: 0

Could have been cool. But I gave up trying to hit "next".

Meteor Storm

Play Meteor Storm

Jan. 31, 2011

Rating: 0

I think the difficulty curve before level 6 is a bit flat after level 8 is a bit too steep. Otherwise a great game. Oh and one more word: upgrades. ;)

Roll And Jump: Mobile

Play Roll And Jump: Mobile

Jan. 31, 2011

Rating: 0

Is the one second lag between tap and jump deliberate? If yes, it's a bad idea, it's more annoying than challenging.

Hexiom Mobile

Play Hexiom Mobile

Jan. 31, 2011

Rating: 0

omg... my mind is trashed. :D

Flight

Play Flight

Jan. 31, 2011

Rating: -4

Why aren't the rudder controls working after you once ignited the booster? ;)

filler Mobile

Play filler Mobile

Jan. 30, 2011

Rating: 0

Not a bad conversion to mobile at all, but the fact that your finger covers the ball initially and you don't see it's borders can be a fun-stopper. Funny how the game says 'click' instead of 'tap' and keeps referring at the mouse.

G-Switch Mobile

Play G-Switch Mobile

Jan. 30, 2011

Rating: 0

Very tricky. I keep dying because of the guy needs to time perfect jumps. One nanosecond too soon won't reach the next platform, one too late falls off-screen. Despite this its a great game. :D

No Time To Explain

Play No Time To Explain

Jan. 27, 2011

Rating: 0

This was just perfect for my morning staff meeting. :D

Survival Lab

Play Survival Lab

Jan. 26, 2011

Rating: 0

Too difficult for me. :D I can get till level 11 or so but then I die. Still it's a fun game. :)

Vector Runner Mobile

Play Vector Runner Mobile

Jan. 25, 2011

Rating: 0

Freezes if not tapped. (Desire) The game as it is now is simply UNPLAYABLE.

Zilch Mobile

Play Zilch Mobile

Jan. 25, 2011

Rating: 0

Easy CPU gets a free roll every second game and reaches 10K by the time I reach 3. Shrug.

Topsy Turvy

Play Topsy Turvy

Jan. 25, 2011

Rating: 0

First 24 levels are disappointingly easy. Level 25 - 88 deaths. Food for thought.

Flaming Zombooka 2

Play Flaming Zombooka 2

Dec. 08, 2010

Rating: -1

Some levels are frustrating. Some objects tend to get stuck and then 8 times out of 10 the level is limited to 1 star max.

Great Dungeon in the Sky

Play Great Dungeon in the Sky

Nov. 23, 2010

Rating: -7

I killed 4 dragons and there is no boss room. Disappointing to say the least.

Gravitee Wars

Play Gravitee Wars

Nov. 17, 2010

Rating: 1

Looking around while aiming is probleamatic. Your aim is re-calculated as soon as you move your mouse a pixel, and your trajectory is useless. This needs fixing, coz it renders levels bigger than one screen pretty unplayable.

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