Obviously Alaska isn't part of Canada, but realistically, you can't infect Alaska while in America, can you? So, obviously, it's realistic to stick Alaska inside Canada. Think Moose94, think. As for the game, I like it. Fun, replay value, and what the people in each location somewhat says something about the area. Fat people do occupy California, but California was a bit too easy. Fat people are the easiest way to win and destroy locations. I'd say have the fat people explode and infect people nearby instead of shooting out the infection.
@Ash, there are parts where you're right, and parts where you're completely moronic. Stats and ambitions are random: Not everyone is the same in real life, I certainly don't want to conform with others. Quests are random: Everyone has different favors now and then. Maps are random: If there were specifically named locations, that would be nice. @lucidrine, at least give us some control over the students. Having student class preferences would be nice, allowing the player to choose classes at their own discretion.
... You can place a maximum of 6 boost towers around one tower. In this case, I used a Splash Tower. Fixed 3 with maxed fire rate, 1 max range, 2 maxed damage. It's now officially a Machine Gun Tower with splash with a fire rate of 1.
1,479,600. I'm coming after you Kasuke! XD. This game has just gotten way more better now that the sixty seconds thing is gone. Primarily one reason: IT LASTS LONGER! :D
Well... I'm going to say this: Red Storm certainly is based off of Robokill. But this makes me wonder, did you create another version of Robokill except its free? Robokill can be bought for free, I have done it before. The problem is that Robokill, both demo and full, is far better than this game. Also, you shouldn't have flat rate repair costs. 150 UP is... let's face it, absolutely ridiculous when paying for 100 HP repair. Also, the weapons should be sold for 50%, not 25% of their original value. And... try to add graphic options to allow the game to run faster.