Other than the double jump couning dropping off of the wall as a jump, I have no complaint about this game. (s, arrow, s) not (arrow+s). The art direction seems heavily influenced by Fez, consequently I was half expecting a Fez-style perspetive shifting leve after I got the doors open.
It would alo be nice to be able to buy ships for the local stations to patrol with. otherwise what am I going to do with all this money? I'm not Faye Valentine... wait--
Wouldn't mind if the galaxy generation had a spiral option for linear galaies, and/or shadow outlines for the tiptext. would make using that map alot easier.
Heh. Upgrade tires twice in one stop needs a pesudo-achievement - "If there was an even better set of tires here, why did you install that other set first?" (refund 150RP)
If you switch to another weapon and back using the hot heys, before the animation can finish putting the gun away, the recoil-cooldown and readying animations are skipped. Allows for very quick long-range shooting, if you don't mind taking your hands off of the vehicle controls.
it would be nice if my henchman wer smart enough to aim their particular weapon into same lane the enemy is approaching from.
I have the boss stunlocked, and henchman a is furiously mining the lane above, and henchman B is merciliessly pumping the lane 2 below full of shells.
multiple mice?