I love how you can be under heavy fire, have thousands of enemy soldiers marching towards your castle, three enemy catapults firing at you, your castle about to collapse, your BowMaster about to die... But if that flag makes it back to your castle you still win.
The story was a bit shallow, to be honest. And incredibly obvious. Grammar could've-- and should've-- been a lot better, and considering that words are the second most important kind of thing next to the art, that's a major flaw. The piano playing was great, though. Without it, you'd've gotten a two. With it I give you a three.
Be nice if you went into Ironsights when you zoomed in-- Oh, that's in the future updates. What about crouching-- Oh, look, that's there too. Stop asking about these, people! And Henry, do you really think that if you were shot in real life you would keep looking at the exact same point?
Zeph, are you using IE? You've got sticky keys, I think. Anyway, the game itself is pretty okay, but first off if the robot has more health and a better weapon than the robots still in commission why were they getting rid of it? The background effects were also incredibly annoying.